# blues for AmigaOS 4.1 FE blues is a game engine developed by Gregory Montoir and found at his GitHub repository (https://github.com/cyxx/blues) This engine supports three games developed by Titus Interactive, which are the "Blues Brothers", the "Blues Brothers: Jukebox Adventure" and the "Prehistorik 2" ## Installation Extract the archive wherever you want. There are three folders, one for each game. In these folders there is the executable and a *data* folder where you need to copy the data files for each game. Please read below for more info about these files. ### Blues Brothers The data files of the Amiga or DOS version, full game or demo (https://archive.org/details/TheBluesBrothers_1020), are required. ``` *.BIN, *.CK1, *.CK2, *.SQL, *.SQV, *.SQZ ``` For sounds and music, the Amiga version files or the ExoticA (https://www.exotica.org.uk/wiki/The_Blues_Brothers) set need to be copied. ### Jukebox Adventure The data files of the DOS version are required. ``` *.EAT, *.MOD ``` ### Prehistorik 2 The data files of the DOS version, full game or demo (http://cd.textfiles.com/ccbcurrsh1/demos/pre2.zip), are required. ``` *.SQZ, *.TRK ``` ## Usage ``` Usage: blues [OPTIONS]... --datapath=PATH Path to data files (default '.') --level=NUM Start at level NUM --cheats=MASK Cheats bitmask --startpos=XxY Start at position (X,Y) --fullscreen Enable fullscreen --scale=N Graphics scaling factor (default 2) --filter=NAME Graphics scaling filter (default 'nearest') --screensize=WxH Graphics screen size (default 320x200) --cga Enable CGA colors --dosscroll Enable DOS style screen scrolling --hybrid Enable fuchsia color as in Hybrid crack ``` ## I would like to thank - Gregory Montoir for creating this awesome engine and open sourcing it - Capehill for his tireless work on SDL port for AmigaOS 4.1 FE ## Support If you enjoy what I am doing and would like to keep me up during the night, please consider to buy me a coffee at: https://ko-fi.com/walkero ## Known issues - Please avoid using the fullscreen because some times it breaks the game in some situations. Prefer to use --scale - By default the game loads the data files from the data folder. It is not tested if those are in a different place and it might fail - If you have problems in graphics (black screen, missing sprites) try different SDL renderer in prefs You can find the known issues at https://git.walkero.gr/walkero/blues # Changelog ## [1.0.0r1] - 2023-08-04 ### Added - First release for AmigaOS 4