#include "game.h" #include "resource.h" #include "sys.h" #include "util.h" #include #define MAX_SOUNDS 11 static const bool _volume = false; static const uint16_t sound_sizes_tbl[] = { 0x188E, 0x1C80, 0x235E, 0x19E6, 0x0AB2, 0x0912, 0x0000, 0x35D2, 0x06C4, 0x1C86, 0x0E2E }; static const uint8_t sound_volume_tbl[] = { 0x3F,0x37,0x32,0x2F,0x2C,0x2A,0x28,0x27,0x26,0x24,0x23,0x22,0x21,0x21,0x20,0x1F, 0x1E,0x1E,0x1D,0x1C,0x1C,0x1B,0x1B,0x1A,0x1A,0x19,0x19,0x19,0x18,0x18,0x17,0x17, 0x17,0x16,0x16,0x16,0x15,0x15,0x15,0x15,0x14,0x14,0x14,0x14,0x13,0x13,0x13,0x13, 0x12,0x12,0x12,0x12,0x11,0x11,0x11,0x11,0x11,0x10,0x10,0x10,0x10,0x10,0x0F,0x0F, 0x0F,0x0F,0x0F,0x0F,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D, 0x0D,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B, 0x0B,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x09,0x09,0x09,0x09,0x09,0x09, 0x09,0x09,0x09,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x07,0x07 }; static const char *trk_names_tbl[] = { "PRES.TRK", "CODE.TRK", "CARTE.TRK", "PRESENTA.TRK", "GLACE.TRK", 0, 0, 0, 0, "MINES.TRK", "MYSTERY.TRK", 0, 0, "MONSTER.TRK", "FINAL.TRK", "BRAVO.TRK", "KOOL.TRK", "BOULA.TRK" }; struct mixerchannel_t { uint8_t *data; uint32_t pos; uint32_t step; uint32_t size; }; static const int _rate = SYS_AUDIO_FREQ; static struct mixerchannel_t _channel; static ModPlugFile *_mpf; static int _music_num; static uint16_t sound_offsets_tbl[MAX_SOUNDS]; static void mix(void *param, uint8_t *buf, int len) { memset(buf, 0, len); if (_mpf) { const int count = ModPlug_Read(_mpf, buf, len); if (count == 0) { ModPlug_SeekOrder(_mpf, 0); } } if (_channel.data) { for (int i = 0; i < len; i += sizeof(int16_t)) { const int pos = _channel.pos >> 16; if (pos >= _channel.size) { _channel.data = 0; break; } const int8_t pcm = _volume ? sound_volume_tbl[(_channel.data[pos] ^ 0x80) >> 1] : _channel.data[pos]; const int sample = *(int16_t *)(buf + i) + pcm * 256; *(int16_t *)(buf + i) = (sample < -32768 ? -32768 : (sample > 32767 ? 32767 : sample)); _channel.pos += _channel.step; } } } void sound_init() { ModPlug_Settings mp_settings; memset(&mp_settings, 0, sizeof(mp_settings)); ModPlug_GetSettings(&mp_settings); mp_settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION; mp_settings.mChannels = 1; mp_settings.mBits = 16; mp_settings.mFrequency = _rate; mp_settings.mResamplingMode = MODPLUG_RESAMPLE_FIR; mp_settings.mLoopCount = -1; ModPlug_SetSettings(&mp_settings); uint16_t offset = 0; for (int i = 0; i < MAX_SOUNDS; ++i) { sound_offsets_tbl[i] = offset; offset += sound_sizes_tbl[i]; } _music_num = -1; g_sys.start_audio(mix, 0); } void sound_fini() { g_sys.stop_audio(); } void play_sound(int num) { assert(num < MAX_SOUNDS); print_debug(DBG_MIXER, "play_sound %d", num); if (!g_res.samples) { /* no SAMPLE. file with demo */ return; } const int sample_offset = sound_offsets_tbl[num]; const int sample_size = sound_sizes_tbl[num]; print_debug(DBG_MIXER, "sample num %d offset 0x%x size %d", num, sample_offset, sample_size); if (sample_size == 0) { return; } g_sys.lock_audio(); _channel.data = g_res.samples + sample_offset; _channel.pos = 0; _channel.step = (8000 << 16) / _rate; _channel.size = sample_size; g_sys.unlock_audio(); } void play_music(int num) { if (g_res.dos_demo) { /* no .TRK files with demo */ return; } if (_music_num == num) { return; } const char *filename = trk_names_tbl[num]; if (filename) { print_debug(DBG_MIXER, "play_music '%s'", filename); g_sys.lock_audio(); if (_mpf) { ModPlug_Unload(_mpf); _mpf = 0; } uint8_t *data = load_file(filename); if (data) { _mpf = ModPlug_Load(data, g_uncompressed_size); if (_mpf) { print_debug(DBG_MIXER, "Loaded module '%s'", ModPlug_GetName(_mpf)); } free(data); _music_num = num; } g_sys.unlock_audio(); } }