3d297a0cfe | ||
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bb | ||
ja | ||
p2 | ||
Makefile | ||
README.md | ||
bbja1.png | ||
bbja2.png | ||
blues1.png | ||
blues2.png | ||
intern.h | ||
main.c | ||
sys.h | ||
sys_sdl2.c | ||
util.c | ||
util.h |
README.md
Blues Brothers
This is a rewrite of the Blues Brothers and Blues Brothers: Jukebox Adventure game engines developed by Titus Interactive.
There is also support for Prehistorik 2.
Requirements
Blues Brothers
The data files of the Amiga or DOS version, full game or demo, are required.
*.BIN, *.CK1, *.CK2, *.SQL, *.SQV, *.SQZ
For sounds and music, the Amiga version files or the ExoticA set need to be copied.
Jukebox Adventure
The data files of the DOS version are required.
*.EAT, *.MOD
Prehistorik 2
The data files of the DOS version, full game or demo, are required.
*.SQZ, *.TRK
Changes
Compared to the original DOS executables, the rewritten engines feature :
- horizontal scrolling
- configurable screen size
- game cheats : unlimited lifes and energy, no hit
Running
By default, the executable loads the data files from the current directory. This can be changed using command line switches.
Usage: blues [OPTIONS]...
--datapath=PATH Path to data files (default '.')
--level=NUM Start at level NUM
--cheats=MASK Cheats bitmask
--startpos=XxY Start at position (X,Y)
--fullscreen Enable fullscreen
--scale=N Graphics scaling factor (default 2)
--filter=NAME Graphics scaling filter (default 'nearest')
--screensize=WxH Graphics screen size (default 320x200)
--cga Enable CGA colors
Downloads
blues-sdl2-win32.zip - Win32 executable