6348a0b0c3 | ||
---|---|---|
Makefile | ||
README.md | ||
blues1.png | ||
blues2.png | ||
decode.c | ||
decode.h | ||
fileio.c | ||
fileio.h | ||
game.c | ||
game.h | ||
intern.h | ||
level.c | ||
main.c | ||
opcodes.c | ||
resource.c | ||
resource.h | ||
screen.c | ||
sound.c | ||
staticres.c | ||
sys.h | ||
sys_sdl2.c | ||
triggers.c | ||
unpack.c | ||
unpack.h | ||
util.c | ||
util.h |
README.md
Blues Brothers
This is a rewrite of the game Blues Brothers developed by Titus.
Requirements
The game data files of the DOS or Amiga version are required.
*.BIN, *.CK1, *.CK2, *.SQL, *.SQV, *.SQZ
For sounds and music, the Amiga version files need to be copied.
SOUND, ALMOST, GUNN, EVERY, SHOT
The ExoticA modules set can also be used.
Running
By default, the executable loads the data files from the current directory.
This can be changed by using command line switch.
Usage: blues [OPTIONS]...
--datapath=PATH Path to data files (default '.')
--level=NUM Start at level NUM
--cheats=MASK Cheats bitmask
--startpos=XxY Start at position (X,Y)
--fullscreen Enable fullscreen
--scale Graphics scaling factor (default 2)
--filter Graphics scaling filter
--screensize=WxH Graphics screen size (default 320x200)
--cga Enable CGA colors