blues/p2/sound.c

152 lines
3.8 KiB
C

#include "game.h"
#include "resource.h"
#include "sys.h"
#include "util.h"
#include <libmodplug/modplug.h>
#define MAX_SOUNDS 11
static const bool _volume = false;
static const uint16_t sound_sizes_tbl[] = {
0x188E, 0x1C80, 0x235E, 0x19E6, 0x0AB2, 0x0912, 0x0000, 0x35D2,
0x06C4, 0x1C86, 0x0E2E
};
static const uint8_t sound_volume_tbl[] = {
0x3F,0x37,0x32,0x2F,0x2C,0x2A,0x28,0x27,0x26,0x24,0x23,0x22,0x21,0x21,0x20,0x1F,
0x1E,0x1E,0x1D,0x1C,0x1C,0x1B,0x1B,0x1A,0x1A,0x19,0x19,0x19,0x18,0x18,0x17,0x17,
0x17,0x16,0x16,0x16,0x15,0x15,0x15,0x15,0x14,0x14,0x14,0x14,0x13,0x13,0x13,0x13,
0x12,0x12,0x12,0x12,0x11,0x11,0x11,0x11,0x11,0x10,0x10,0x10,0x10,0x10,0x0F,0x0F,
0x0F,0x0F,0x0F,0x0F,0x0E,0x0E,0x0E,0x0E,0x0E,0x0E,0x0D,0x0D,0x0D,0x0D,0x0D,0x0D,
0x0D,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,0x0B,
0x0B,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x0A,0x09,0x09,0x09,0x09,0x09,0x09,
0x09,0x09,0x09,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x07,0x07
};
static const char *trk_names_tbl[] = {
"PRES.TRK",
"CODE.TRK",
"CARTE.TRK",
"PRESENTA.TRK",
"GLACE.TRK",
0,
0,
0,
0,
"MINES.TRK",
"MYSTERY.TRK",
0,
0,
"MONSTER.TRK",
"FINAL.TRK",
"BRAVO.TRK",
"KOOL.TRK",
"BOULA.TRK"
};
struct mixerchannel_t {
uint8_t *data;
uint32_t pos;
uint32_t step;
uint32_t size;
};
static const int _rate = SYS_AUDIO_FREQ;
static struct mixerchannel_t _channel;
static ModPlugFile *_mpf;
static uint16_t sound_offsets_tbl[MAX_SOUNDS];
static void mix(void *param, uint8_t *buf, int len) {
memset(buf, 0, len);
if (_mpf) {
const int count = ModPlug_Read(_mpf, buf, len);
if (count == 0) {
ModPlug_SeekOrder(_mpf, 0);
}
}
if (_channel.data) {
for (int i = 0; i < len; i += sizeof(int16_t)) {
const int pos = _channel.pos >> 16;
if (pos >= _channel.size) {
_channel.data = 0;
break;
}
const int8_t pcm = _volume ? sound_volume_tbl[(_channel.data[pos] ^ 0x80) >> 1] : _channel.data[pos];
const int sample = *(int16_t *)(buf + i) + pcm * 256;
*(int16_t *)(buf + i) = (sample < -32768 ? -32768 : (sample > 32767 ? 32767 : sample));
_channel.pos += _channel.step;
}
}
}
void sound_init() {
ModPlug_Settings mp_settings;
memset(&mp_settings, 0, sizeof(mp_settings));
ModPlug_GetSettings(&mp_settings);
mp_settings.mFlags = MODPLUG_ENABLE_OVERSAMPLING | MODPLUG_ENABLE_NOISE_REDUCTION;
mp_settings.mChannels = 1;
mp_settings.mBits = 16;
mp_settings.mFrequency = _rate;
mp_settings.mResamplingMode = MODPLUG_RESAMPLE_FIR;
mp_settings.mLoopCount = -1;
ModPlug_SetSettings(&mp_settings);
uint16_t offset = 0;
for (int i = 0; i < MAX_SOUNDS; ++i) {
sound_offsets_tbl[i] = offset;
offset += sound_sizes_tbl[i];
}
g_sys.start_audio(mix, 0);
}
void sound_fini() {
g_sys.stop_audio();
}
void play_sound(int num) {
assert(num < MAX_SOUNDS);
print_debug(DBG_MIXER, "play_sound %d", num);
if (!g_res.samples) { /* no SAMPLE. file with demo */
return;
}
const int sample_offset = sound_offsets_tbl[num];
const int sample_size = sound_sizes_tbl[num];
print_debug(DBG_MIXER, "sample num %d offset 0x%x size %d", num, sample_offset, sample_size);
if (sample_size == 0) {
return;
}
g_sys.lock_audio();
_channel.data = g_res.samples + sample_offset;
_channel.pos = 0;
_channel.step = (8000 << 16) / _rate;
_channel.size = sample_size;
g_sys.unlock_audio();
}
void play_music(int num) {
if (g_res.dos_demo) { /* no .TRK files with demo */
return;
}
const char *filename = trk_names_tbl[num];
if (filename) {
print_debug(DBG_MIXER, "play_music '%s'", filename);
g_sys.lock_audio();
if (_mpf) {
ModPlug_Unload(_mpf);
_mpf = 0;
}
uint8_t *data = load_file(filename);
if (data) {
_mpf = ModPlug_Load(data, g_uncompressed_size);
if (_mpf) {
print_debug(DBG_MIXER, "Loaded module '%s'", ModPlug_GetName(_mpf));
}
free(data);
}
g_sys.unlock_audio();
}
}