89 lines
2.4 KiB
C
89 lines
2.4 KiB
C
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#include <sys/param.h>
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#include "resource.h"
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#include "unpack.h"
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#include "util.h"
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static const int TMP_SIZE = 72728;
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static const int BACKGROUND_SIZE = 320 * 200;
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static const char *_datapath;
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struct resource_t g_res;
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void res_init(const char *path, int vga_size) {
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_datapath = path;
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char filepath[MAXPATHLEN];
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static const int FONT_SIZE = 7264;
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g_res.font = (uint8_t *)malloc(FONT_SIZE);
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if (!g_res.font) {
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print_error("Failed to allocate font buffer, %d bytes", FONT_SIZE);
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}
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snprintf(filepath, sizeof(filepath), "%s/font256.eat", _datapath);
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unpack(filepath, g_res.font, FONT_SIZE);
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static const int BOARD_SIZE = 12800;
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g_res.board = (uint8_t *)malloc(BOARD_SIZE);
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if (!g_res.board) {
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print_error("Failed to allocate board buffer, %d bytes", BOARD_SIZE);
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}
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snprintf(filepath, sizeof(filepath), "%s/board.eat", _datapath);
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unpack(filepath, g_res.board, BOARD_SIZE);
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static const int SPRITES_SIZE = 108044;
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g_res.sprites = (uint8_t *)malloc(SPRITES_SIZE);
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if (!g_res.sprites) {
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print_error("Failed to allocate sprites buffer, %d bytes", SPRITES_SIZE);
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}
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snprintf(filepath, sizeof(filepath), "%s/sprites.eat", _datapath);
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unpack(filepath, g_res.sprites, SPRITES_SIZE);
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static const int SAMPLES_SIZE = 49398;
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g_res.samples = (uint8_t *)malloc(SAMPLES_SIZE);
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if (!g_res.samples) {
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print_error("Failed to allocate samples buffer, %d bytes", SAMPLES_SIZE);
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}
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snprintf(filepath, sizeof(filepath), "%s/samples.eat", _datapath);
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unpack(filepath, g_res.samples, SAMPLES_SIZE);
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g_res.tmp = (uint8_t *)malloc(TMP_SIZE);
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if (!g_res.tmp) {
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print_error("Failed to allocate tmp buffer, %d bytes", TMP_SIZE);
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}
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g_res.background = (uint8_t *)malloc(BACKGROUND_SIZE);
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if (!g_res.background) {
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print_error("Failed to allocate tmp buffer, %d bytes", BACKGROUND_SIZE);
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}
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g_res.vga = (uint8_t *)malloc(vga_size);
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if (!g_res.vga) {
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print_error("Failed to allocate vga buffer, %d bytes", vga_size);
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}
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}
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void res_fini() {
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free(g_res.font);
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g_res.font = 0;
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free(g_res.board);
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g_res.board = 0;
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free(g_res.sprites);
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g_res.sprites = 0;
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free(g_res.tmp);
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g_res.tmp = 0;
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free(g_res.background);
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g_res.background = 0;
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free(g_res.vga);
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g_res.vga = 0;
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}
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int load_file(const char *filename) {
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char filepath[MAXPATHLEN];
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snprintf(filepath, sizeof(filepath), "%s/%s", _datapath, filename);
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print_debug(DBG_RESOURCE, "load_file '%s'", filepath);
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return unpack(filepath, g_res.tmp, TMP_SIZE);
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}
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