blues/main.c

84 lines
1.8 KiB
C

#include <getopt.h>
#include <sys/stat.h>
#include "fileio.h"
#include "game.h"
#include "resource.h"
#include "sys.h"
#include "util.h"
struct options_t g_options;
static const char *DEFAULT_DATA_PATH = ".";
static const char *USAGE =
"Usage: %s [OPTIONS]...\n"
" --datapath=PATH Path to data files (default '.')\n"
" --level=NUM Start at level NUM\n"
;
int main(int argc, char *argv[]) {
g_options.start_xpos16 = -1;
g_options.start_ypos16 = -1;
g_options.amiga_copper_bars = true;
g_options.amiga_colors = true;
// g_options.amiga_sprites = true;
// g_options.amiga_data = true;
const char *data_path = DEFAULT_DATA_PATH;
if (argc == 2) {
struct stat st;
if (stat(argv[1], &st) == 0 && S_ISDIR(st.st_mode)) {
data_path = strdup(argv[1]);
}
}
while (1) {
static struct option options[] = {
{ "datapath", required_argument, 0, 1 },
{ "level", required_argument, 0, 2 },
{ "debug", required_argument, 0, 3 },
{ "cheats", required_argument, 0, 4 },
{ "startpos", required_argument, 0, 5 },
{ 0, 0, 0, 0 },
};
int index;
const int c = getopt_long(argc, argv, "", options, &index);
if (c == -1) {
break;
}
switch (c) {
case 1:
data_path = strdup(optarg);
break;
case 2:
g_options.start_level = atoi(optarg);
break;
case 3:
g_debug_mask = atoi(optarg);
break;
case 4:
g_options.cheats = atoi(optarg);
break;
case 5:
sscanf(optarg, "%dx%d", &g_options.start_xpos16, &g_options.start_ypos16);
break;
default:
fprintf(stdout, USAGE, argv[0]);
return -1;
}
}
fio_init(data_path);
res_init();
g_sys.init();
sound_init(SYS_AUDIO_FREQ);
game_main();
sound_fini();
g_sys.fini();
res_fini();
fio_fini();
if (data_path != DEFAULT_DATA_PATH) {
free((char *)data_path);
}
return 0;
}