18 lines
261 B
C
18 lines
261 B
C
|
#pragma once
|
||
|
|
||
|
#include <SDL.h>
|
||
|
|
||
|
typedef struct GameController {
|
||
|
SDL_GameController *controller;
|
||
|
unsigned int mode;
|
||
|
} GameController;
|
||
|
|
||
|
void
|
||
|
gamecontroller_set(SDL_GameController *controller);
|
||
|
|
||
|
Uint8
|
||
|
gamecontroller_mode(void);
|
||
|
|
||
|
void
|
||
|
gamecontroller_close(void);
|