2018-02-16 18:11:26 +01:00
|
|
|
/*
|
|
|
|
* BreakHack - A dungeone crawler RPG
|
|
|
|
* Copyright (C) 2018 Linus Probert <linus.probert@gmail.com>
|
|
|
|
*
|
|
|
|
* This program is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
2017-12-12 11:20:08 +01:00
|
|
|
#ifndef MONSTER_H_
|
|
|
|
#define MONSTER_H_
|
|
|
|
|
2018-02-21 00:29:21 +01:00
|
|
|
#include <SDL.h>
|
2017-12-12 11:20:08 +01:00
|
|
|
#include "sprite.h"
|
|
|
|
#include "stats.h"
|
2017-12-15 15:03:29 +01:00
|
|
|
#include "actiontext.h"
|
2018-02-24 21:15:13 +01:00
|
|
|
#include "player.h"
|
2018-05-15 11:16:56 +02:00
|
|
|
#include "linkedlist.h"
|
|
|
|
|
|
|
|
struct UpdateData_t;
|
2017-12-12 11:20:08 +01:00
|
|
|
|
2017-12-18 12:12:24 +01:00
|
|
|
typedef enum { PASSIVE, AGRESSIVE, SCARED } StateType;
|
|
|
|
|
|
|
|
typedef struct {
|
|
|
|
StateType current;
|
|
|
|
StateType normal;
|
|
|
|
StateType challenge;
|
|
|
|
} State;
|
2017-12-18 09:59:01 +01:00
|
|
|
|
2017-12-15 08:08:45 +01:00
|
|
|
typedef struct Monster_t {
|
2018-01-17 09:32:49 +01:00
|
|
|
char *label;
|
2018-01-25 10:45:05 +01:00
|
|
|
char *lclabel;
|
2017-12-12 11:20:08 +01:00
|
|
|
Sprite *sprite;
|
|
|
|
Stats stats;
|
2017-12-18 09:59:01 +01:00
|
|
|
State state;
|
2018-02-19 15:09:04 +01:00
|
|
|
unsigned int steps;
|
2017-12-12 11:20:08 +01:00
|
|
|
} Monster;
|
|
|
|
|
2018-05-15 11:16:56 +02:00
|
|
|
Monster* monster_create(void);
|
2017-12-15 15:03:29 +01:00
|
|
|
|
2018-01-30 15:16:14 +01:00
|
|
|
void
|
|
|
|
monster_update_pos(Monster*, Position);
|
2017-12-13 14:26:30 +01:00
|
|
|
|
2018-02-19 15:09:04 +01:00
|
|
|
bool
|
2018-01-30 15:16:14 +01:00
|
|
|
monster_move(Monster*, RoomMatrix*);
|
2017-12-17 13:43:41 +01:00
|
|
|
|
2018-01-30 15:16:14 +01:00
|
|
|
void
|
|
|
|
monster_render(Monster*, Camera*);
|
2017-12-13 20:31:04 +01:00
|
|
|
|
2018-01-30 15:16:14 +01:00
|
|
|
void
|
|
|
|
monster_hit(Monster*, unsigned int dmg);
|
2017-12-18 12:12:24 +01:00
|
|
|
|
2018-01-30 15:16:14 +01:00
|
|
|
void
|
|
|
|
monster_update_stats_for_level(Monster*, unsigned int level);
|
2018-01-25 10:45:05 +01:00
|
|
|
|
2018-05-15 11:16:56 +02:00
|
|
|
void
|
|
|
|
monster_update(Monster*, struct UpdateData_t*);
|
|
|
|
|
2018-01-30 15:16:14 +01:00
|
|
|
void
|
2018-02-24 21:15:13 +01:00
|
|
|
monster_drop_loot(Monster*, Map*, Player*);
|
2018-01-30 15:16:14 +01:00
|
|
|
|
|
|
|
void
|
|
|
|
monster_destroy(Monster*);
|
2017-12-13 14:26:30 +01:00
|
|
|
|
2017-12-12 11:20:08 +01:00
|
|
|
#endif // MONSTER_H_
|