breakhack/CMakeLists.txt

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CMake
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cmake_minimum_required (VERSION 3.2.0)
SET(CMAKE_COLOR_MAKEFILE ON)
project(breakhack C)
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include(FindLua)
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include(FindX11)
include(cmake/FindSDL2.cmake)
include(cmake/FindSDL2_image.cmake)
include(cmake/FindSDL2_mixer.cmake)
include(cmake/FindSDL2_ttf.cmake)
include(cmake/FindCheck.cmake)
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add_subdirectory(linkedlist)
add_subdirectory(hashtable)
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include_directories(
linkedlist
hashtable
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${LUA_INCLUDE_DIR}
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${SDL2_INCLUDE_DIR}
${SDL2_IMAGE_INCLUDE_DIR}
${SDL2_MIXER_INCLUDE_DIR}
${SDL2_TTF_INCLUDE_DIR}
${X11_INCLUDE_DIR}
${CHECK_INCLUDE_DIR}
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)
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add_definitions("-Wall")
# PROGRAMS:
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add_executable(breakhack
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src/main
src/texture
src/screenresolution
src/sprite
src/util
src/player
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src/map
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src/map_lua
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src/camera
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src/timer
src/roommatrix
src/position
src/monster
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src/stats
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src/actiontext
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src/random
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)
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target_link_libraries(breakhack
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linkedlist
hashtable
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${LUA_LIBRARY}
${SDL2_LIBRARY}
${SDL2_IMAGE_LIBRARY}
${SDL2_MIXER_LIBRARY}
${SDL2_TTF_LIBRARY}
${X11_LIBRARIES}
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)
# TESTS:
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IF (CHECK_FOUND)
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find_package(Threads REQUIRED)
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enable_testing()
add_executable(test_util test/check_util src/util)
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target_link_libraries(test_util ${CHECK_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
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add_test(test_util test_util)
ENDIF (CHECK_FOUND)