diff --git a/assets/Extras/Skills.png b/assets/Extras/Skills.png index 379b066..fc497ea 100644 Binary files a/assets/Extras/Skills.png and b/assets/Extras/Skills.png differ diff --git a/src/skill.c b/src/skill.c index 3ed2b0f..d193d7b 100644 --- a/src/skill.c +++ b/src/skill.c @@ -378,7 +378,7 @@ create_vampiric_blow(void) Sprite *s = sprite_create(); sprite_set_texture(s, t, 0); s->dim = GAME_DIMENSION; - s->clip = CLIP32(0, 0); + s->clip = CLIP32(0, 64); s->fixed = true; Skill *skill = create_default("Vampiric blow", s); skill->levelcap = 2;