From 18effa24162af9ba77228e790f2d22f1cc84f1bb Mon Sep 17 00:00:00 2001 From: Linus Probert Date: Thu, 9 May 2019 16:13:25 +0200 Subject: [PATCH] Rogue backstab skill now triggers bleeding as well --- src/skill.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/skill.c b/src/skill.c index b7e1fb4..d8b4000 100644 --- a/src/skill.c +++ b/src/skill.c @@ -571,6 +571,7 @@ skill_backstab(Skill *skill, SkillData *data) if (dmg) { mixer_play_effect(SWORD_HIT); monster_set_state(m, STUNNED, (Uint8)(2 + player_has_artifact(data->player, INCREASED_STUN))); + monster_set_bleeding(m); } }