diff --git a/.gitignore b/.gitignore index 05e39d7..b63594d 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,4 @@ +/CMakeSettings.json /_build/ /*.dll /tags diff --git a/assets/Sounds/Music/forward-assault.ogg b/assets/Sounds/Music/forward-assault.ogg new file mode 100644 index 0000000..c0e72d4 Binary files /dev/null and b/assets/Sounds/Music/forward-assault.ogg differ diff --git a/src/mixer.c b/src/mixer.c index 84adae8..35613e2 100644 --- a/src/mixer.c +++ b/src/mixer.c @@ -31,6 +31,7 @@ static char *music[LAST_MUSIC] = { "Sounds/Music/fantasy-game-background-looping.ogg", // GAME_MUSIC0 "Sounds/Music/bog-creatures-on-the-move-looping.ogg", // GAME_MUSIC1 "Sounds/Music/fantascape-looping.ogg", // GAME_MUSIC2 + "Sounds/Music/forward-assault.ogg", // BOSS_MUSIC0 "Sounds/Music/fantasy-forest-battle.ogg" // MENU_MUSIC }; diff --git a/src/mixer.h b/src/mixer.h index a3c115c..80f86ab 100644 --- a/src/mixer.h +++ b/src/mixer.h @@ -27,6 +27,7 @@ typedef enum Music_t { GAME_MUSIC0, GAME_MUSIC1, GAME_MUSIC2, + BOSS_MUSIC0, LAST_MUSIC } Music; diff --git a/src/screen.c b/src/screen.c index b5ac28e..4781535 100644 --- a/src/screen.c +++ b/src/screen.c @@ -73,6 +73,9 @@ screen_create_credits(SDL_Renderer *renderer) y += 60; linkedlist_push(&screen->sprites, credit_txt(" - Graphics -", C_BLUE, x, y, renderer)); y += 30; + linkedlist_push(&screen->sprites, credit_txt("Tileset:", C_YELLOW, x, y, renderer)); + linkedlist_push(&screen->sprites, credit_txt("DragonDePlatino", C_WHITE, x + columnOffset, y, renderer)); + y += 20; linkedlist_push(&screen->sprites, credit_txt("Palette:", C_YELLOW, x, y, renderer)); linkedlist_push(&screen->sprites, credit_txt("DawnBringer", C_WHITE, x + columnOffset, y, renderer));