diff --git a/CMakeLists.txt b/CMakeLists.txt index 6d75e12..d708945 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -7,7 +7,7 @@ project(breakhack C) set(breakhack_GAME_TITLE "BreakHack") set(breakhack_MAJOR_VERSION 0) set(breakhack_MINOR_VERSION 1) -set(breakhack_PATCH_VERSION 9) +set(breakhack_PATCH_VERSION 10) set(breakhack_RELEASE_TYPE "(early access)") include(FindLua) diff --git a/build/releasenotes/early-access-v10.txt b/build/releasenotes/early-access-v10.txt new file mode 100644 index 0000000..82a8e5d --- /dev/null +++ b/build/releasenotes/early-access-v10.txt @@ -0,0 +1,22 @@ +69e5ff9 Fixes #35 +b4a6c4b Fixes some render layer issues +4ba3017 Fixes: #30 +62d1bbd Completes #31 Adds chests to game +1c7631c Starts #31 Items: Chests +83aa929 Don't open menu immidiately upon death. +5e3815a Fixes: #34 hopefully +71c1279 Completes #2 artifacts +8dd774b Continues #2 Completed impl of INCREASED_STUN +ba1d09a Continues #2 completed impl of DAGGER_RECOVERY +19e7583 Continues #2 FEAR_INDUCING impl +0aacdd2 Continues #2 Adds PUSH_BACK impl +ac7dada Fixes #23 possibly +a04f131 Continues #2: Adds charge skill impl +736eb79 Continues #2: Artifacts +095c93e Began #2: Added artifacts and the PIERCING_DAGGERS modifier +611d8ef Fixes a minor bug in the guerilla behaviour +aaa8e8c Makes stunned enemies "wobble" instead of having an indicator. +ffde079 Fixes: #4 Room stuff: Traps +a3c3c63 Adds the bash sound effect +41a9021 Fixes a bunch of msvc warnings +3720eb1 Minor READM change