From 53dc7e2fe62bff15cf3213ab29adeb6c94953c03 Mon Sep 17 00:00:00 2001 From: Linus Probert Date: Sat, 23 Jun 2018 14:30:29 +0200 Subject: [PATCH] Possibly more accurate scaling. --- src/main.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/main.c b/src/main.c index d2d26b2..fafd70a 100644 --- a/src/main.c +++ b/src/main.c @@ -108,10 +108,6 @@ bool initSDL(void) if (dim.height > 1080) { info("Hi resolution screen detected (%u x %u)", dim.width, dim.height); renderScale = ((double) dim.height)/1080; - if (renderScale > 2) - renderScale = 3; - else if (renderScale > 1) - renderScale = 2; info("Scaling by %f", renderScale); }