diff --git a/build/releasenotes/v3.0.1.txt b/build/releasenotes/v3.0.1.txt index e69de29..0f5f234 100644 --- a/build/releasenotes/v3.0.1.txt +++ b/build/releasenotes/v3.0.1.txt @@ -0,0 +1,56 @@ +53703f1 Patch version raised to 1 +ce182ad Updates checksums +ebfe271 Fixes compile error and some graphical issues +2ae6ada Completes locked room generation +18987e2 Incomplete monster key fixes +59a1e81 Implementation of keys. Completely untested +1065216 Include all files in pack files +68533f0 Remove memory leaks from map destruction +38dc3de Merge branch 'dev' of github.com:liquidityc/breakhack into dev +beda4f6 Reduces fairy frequency +e50d40f Adds doors and greater chance of walls +0983bd1 Fixes a weird issue with missing code +184b42f Fixes door logic +e42e024 Adds some door logic +756afba Separates walls from regular tiles +40a20e9 Adapts fopen/fopen_s to WIN32/GCC compile +af930f6 Fixes win compiler warnings +c4fd16d Updated dll checksums for windows build +f840b28 Adds mediocre crack protection +7fbeaa3 Introduced base structure for doors in maps +3e43c30 Adds funny casting to avoid pedantic ISO C warning +fd3a625 Adds monster bloodlust +d749861 Make jumbled rooms more likely +7ab5ece Nicer wall decorations on interior walls +8c9622d Shopkeeper now has bodyguards next time you meet after kiling him +af0c616 Adds juice +46fbdc1 Fixed jumble layout logic +b40c54a Layouts can now be jumbled with each other +8f20f36 Lighting on wall layouts and aggro shopkeepers +3ba33d8 Adds light tiles to layout files and a shopkeeper +447c1a7 Monster shopkeeper logic +7e1dffb Shops implemented +6009aa1 Merge branch 'dev' into shops +9b4a7b6 Removes crazy old bug that never presented itself before +63812fb More wall layouts and cordinated walls +c6a022e Moved text sprite logic to sprite_util +06ca6c3 Not finnished yet, commit +bab5fd7 Merge branch 'dev' into shops +68f4409 Add amt sprite to all items where value != 0 +959fae1 Add value sprite to items. +ca41520 Wall layouts added to regular build +88f4703 Some more fence layouts +486c1bb Merge branch 'dev' into shops +206f95f Fences and walls in layout files +1c4e600 Wall layout data +57a1688 Merge branch 'dev' into shops +13ca11c Begins refactoring of layout parser to accomodate more layout details +33efba8 Merge branch 'dev' into shops +5d61a91 Split pit layout logic into separate file +6542e4f Moves item update to its own function +7b47c6a Completes buyable items +16d9035 Merge branch 'dev' into shops +4054c37 Ignore vscode_build dir +ad227f1 A start to "priced" items +37ba189 Suppress cppcheck issues +645a02c Ignore .vscode folder