diff --git a/build/releasenotes/v2.0.2.txt b/build/releasenotes/v2.0.2.txt index e69de29..14b28ad 100644 --- a/build/releasenotes/v2.0.2.txt +++ b/build/releasenotes/v2.0.2.txt @@ -0,0 +1,93 @@ +cb6bd03 Patch version raised to 2 +b0f2936 Removes beta release type +76c2f90 Fixes a compiler warning and arcade mode coverage +8233841 Adds burst sound to eldritch blast +c2eae7a Adds arcade game leaderboard +f53703d Introduces arcade mode +0f66b0f Adds the game type select menu +7005239 Fixed commit msg in version script +7991e7c Fixes COMPLETED state for quick games +aea9995 Reduved stun from trip skill +a38a21a Incorporates quickplay leaderboard +deb4638 Fixes a bad help text +120f8d7 Some tweaks to the rogue character +5985c3e Fixed a bad pointer reset +9968b37 Fixes another memory leak +7e71fcc Build updates +dd77f29 Fixes a typo +51d7b67 Completed the QUICK_GAME mode +97c95da Adds lua support for quick mode +f895fdb Add a title to char select menu. +1a0d806 Introduces menu option descriptions +f5a1c2f Removes a memory leak +d2fe3fc Fixes a codacy warning +bcdc9c1 Update README.md +8d09e8a Adds the new steam achievement and leaderboards +d034a69 Finnished up with the rogue +94ec8cf Removed bad options in .clang_complete +669a2fb Merge branch 'master' into dev +feed0e2 Completes crumbling rooms. +6e6f28d Prevent tiles with chests from falling. +fd8799f Prevent tiles with objects on them from falling. +ee56143 Initial implementation of the falling tiles room modifier. +f65bdd0 Add license header to gamecontroller files +a803578 Fixes a gcc warning +8792504 Adds the backstab skill icon +da3ff1a Small thumbstick tweak +850aae3 Adds controller haptics +423ff73 Fixes a leak and begins restructure of controller code +2e0a88e Switches the old MapTile texture system to use sprites instead +53151b6 Adds the phase skill icon +e6b5b76 Includes attempt to determine if PS3 controller aswell as PS4 +894e3ba Merge branch 'master' into dev +c8900e8 Controller button rendering based on controller type +06d2da1 Controllers are working +3143236 Completely untested controller mappings. +bb7f9ef A beginning to controller support +2919ebf Adds controller button support for skillbar +c3b2b6f Fixed a typo and made controller layout toggleable. +e526c03 Completed the button implementation for the help tooltips +e845195 Got this texture stuff working +0723f62 New approach where we render button textures in tooltips. +a162646 More font modifications +60374c9 Font updates +2b02ae5 An attempt to group files in msvc +a4cb234 Re-aligned the credits file +e59f04b Merge branch 'dev' into feature/phase-skill +2d25e42 Merge branch 'master' into dev +c7c5346 Completes testing of phase and fixes some errors +97ad1dd Introduced the phase artifact +0dcb658 Merge branch 'dev' into feature/phase-skill +9610609 Attempt to bring the mouse menu click back +ee5ed14 Implementd the skill. Still not tested. +b4fd2cb Added the phase tooltip. +742d6e2 Untested phase code. Needs more work +35c3be4 Removed a type warning +3bbe917 Merge branch 'master' into dev +c97688a Incorporate artifacts in rogue skills +47082da Build env changes +3301437 Tuned the backstab skill slightly +743e4a3 Implemented the backstab skill +81ccf8a Fixed a windy room issue +083834d Maint: Remove CI compiler warnings +dc6b816 Add slash animation to trip skill +87b2b9d Fix pits added to room +5648be4 Merge branch 'master' into dev +5d5170c Version bump for future release +583a7d0 Fixes some minor bugs caused by coding without testing +60359d8 Untested implementation of the TRIP skill +dbf9fe3 Maint: Removed duplicate code +0fc1fed Maint: Clean up monster.c +e1b3364 Maint: Even more cleanup +620a7e3 Maint: Less complex main +983875d Maint: Cleaned up a complex function +e293c21 Rogue preparation +0ca70c7 Add the dagger skill to the rogue +c39f05d Fixed the player menu +02a4407 Got a bit further +f246c57 Broken commit +367be69 Buggfix: Prevent clip switching on falling sprite +988b53a Outline the rogue skillset +03b60f6 Merge branch 'master' into dev +5043a86 Cleaned up main a bit and moved some code +cb732a8 Adds possibility to push monsters into pits and traps.