From da75ccde23f84439fe1ab80fa22367787cb249f7 Mon Sep 17 00:00:00 2001 From: Linus Probert Date: Sun, 6 May 2018 07:33:00 +0200 Subject: [PATCH] Removed an unused timer on Projectiles --- TODO.txt | 3 ++- src/projectile.h | 1 - 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/TODO.txt b/TODO.txt index 5606276..8eb890f 100644 --- a/TODO.txt +++ b/TODO.txt @@ -9,7 +9,8 @@ o Make things less difficult and more interesting o Creat some nice room modifiers x Windy room - - Liquid in rooms + x Liquid in rooms + - Falling floor tiles - Credit screen showing music and graphics guys: - Music: http://soundimage.org/ (Eric Matyas) diff --git a/src/projectile.h b/src/projectile.h index aee92c8..4f3996a 100644 --- a/src/projectile.h +++ b/src/projectile.h @@ -37,7 +37,6 @@ typedef struct Projectile_t { Vector2d velocity; Timer *lifetime; bool alive; - Timer *animation_timer; void (*onRender)(struct Projectile_t*); } Projectile;