diff --git a/README.md b/README.md index 86bf4fe..8d6d92b 100644 --- a/README.md +++ b/README.md @@ -1,13 +1,13 @@ -[![Build Status](https://travis-ci.org/LiquidityC/breakhack.svg?branch=master)](https://travis-ci.org/LiquidityC/breakhack) -[![Build Status](https://ci.appveyor.com/api/projects/status/2nvna97cmm4cf535?svg=true)](https://ci.appveyor.com/project/LiquidityC/breakhack) -[![Codacy Badge](https://api.codacy.com/project/badge/Grade/fc02d56fa7194e61b2c7d260fd2e4186)](https://www.codacy.com/app/LiquidityC/breakhack?utm_source=github.com&utm_medium=referral&utm_content=LiquidityC/breakhack&utm_campaign=Badge_Grade) -[![CodeFactor](https://www.codefactor.io/repository/github/liquidityc/breakhack/badge/master)](https://www.codefactor.io/repository/github/liquidityc/breakhack/overview/master) - -[![GitHub issues](https://img.shields.io/github/issues/liquidityc/breakhack.svg)](https://github.com/liquidityc/breakhack/issues) -[![GitHub closed issues](https://img.shields.io/github/issues-closed/liquidityc/breakhack.svg)](https://github.com/liquidityc/breakhack/issues) -![GitHub (pre-)release](https://img.shields.io/github/release/liquidityc/breakhack/all.svg) -[![Github All Releases](https://img.shields.io/github/downloads/liquidityc/breakhack/total.svg)](https://github.com/liquidityc/breakhack/releases) -[![HitCount](http://hits.dwyl.io/liquidityc/breakhack.svg)](http://hits.dwyl.io/liquidityc/breakhack) +[![Build Status](https://travis-ci.org/Oliveshark/breakhack.svg?branch=master)](https://travis-ci.org/Oliveshark/breakhack) +[![Build status](https://ci.appveyor.com/api/projects/status/2a18npdntkmlx3dc?svg=true)](https://ci.appveyor.com/project/LiquidityC/breakhack) +[![Codacy Badge](https://api.codacy.com/project/badge/Grade/fc02d56fa7194e61b2c7d260fd2e4186)](https://www.codacy.com/app/LiquidityC/breakhack?utm_source=github.com&utm_medium=referral&utm_content=Oliveshark/breakhack&utm_campaign=Badge_Grade) +[![CodeFactor](https://www.codefactor.io/repository/github/oliveshark/breakhack/badge/master)](https://www.codefactor.io/repository/github/oliveshark/breakhack/overview/master) + +[![GitHub issues](https://img.shields.io/github/issues/oliveshark/breakhack.svg)](https://github.com/oliveshark/breakhack/issues) +[![GitHub closed issues](https://img.shields.io/github/issues-closed/oliveshark/breakhack.svg)](https://github.com/oliveshark/breakhack/issues) +![GitHub (pre-)release](https://img.shields.io/github/release/oliveshark/breakhack/all.svg) +[![Github All Releases](https://img.shields.io/github/downloads/oliveshark/breakhack/total.svg)](https://github.com/oliveshark/breakhack/releases) +[![HitCount](http://hits.dwyl.io/oliveshark/breakhack.svg)](http://hits.dwyl.io/oliveshark/breakhack) Something in the ways of a roguelike ================================ @@ -41,7 +41,7 @@ License ------- BreakHack is released under two different licenses. -- The source code is released under [GPLv3](https://github.com/LiquidityC/breakhack/blob/master/LICENSE.txt) +- The source code is released under [GPLv3](https://github.com/oliveshark/breakhack/blob/master/LICENSE.txt) - The Steam release is released under the [Steam subscriber agreement](https://store.steampowered.com/subscriber_agreement/) Compile @@ -66,4 +66,5 @@ your name to the credits list (once I add it in game). Links ----- -- [https://liquidityc.itch.io/breakhack](https://liquidityc.itch.io/breakhack) +- [Itch.io](https://store.steampowered.com/app/931040/BreakHack/) +- [Steam](https://liquidityc.itch.io/breakhack) diff --git a/build/releasenotes/v1.1.4.txt b/build/releasenotes/v1.1.4.txt new file mode 100644 index 0000000..1b0ad40 --- /dev/null +++ b/build/releasenotes/v1.1.4.txt @@ -0,0 +1,5 @@ +6811c42 Patch version raised to +e796fff Prepare release script for real versions +ae44d5c Adds minimal Steam fiddling protection +6e3343a License stuff and README updates +899d2e5 Update to build env diff --git a/build/scripts/release_patch_version.sh b/build/scripts/release_patch_version.sh index c79f9e0..6b75af6 100644 --- a/build/scripts/release_patch_version.sh +++ b/build/scripts/release_patch_version.sh @@ -1,14 +1,16 @@ #!/bin/sh # Get the current patch version -LAST_VERSION=$(egrep -o 'breakhack_PATCH_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}') -NEXT_VERSION=$((LAST_VERSION + 1)) +MAJOR_VERSION=$(egrep -o 'breakhack_MAJOR_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}') +MINOR_VERSION=$(egrep -o 'breakhack_MINOR_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}') +LAST_PATCH_VERSION=$(egrep -o 'breakhack_PATCH_VERSION [0-9]+' CMakeLists.txt | awk '{print $2}') +NEXT_PATCH_VERSION=$((LAST_PATCH_VERSION + 1)) -LAST_TAG=early-access-v$LAST_VERSION -NEXT_TAG=early-access-v$NEXT_VERSION +LAST_TAG=v$MAJOR_VERSION.$MINOR_VERSION.$LAST_PATCH_VERSION +NEXT_TAG=v$MAJOR_VERSION.$MINOR_VERSION.$NEXT_PATCH_VERSION # Update the version and create release notes -sed -i -e "s/breakhack_PATCH_VERSION [0-9]\+/breakhack_PATCH_VERSION $NEXT_VERSION/" CMakeLists.txt +sed -i -e "s/breakhack_PATCH_VERSION [0-9]\+/breakhack_PATCH_VERSION $NEXT_PATCH_VERSION/" CMakeLists.txt git log --oneline $LAST_TAG..HEAD > build/releasenotes/$NEXT_TAG.txt git add build/releasenotes/$NEXT_TAG.txt git commit -a -m"Patch version raised to $NEXT_VERSION"