From e9e5343c2f75fc9f61822b60a1f25a5107ee498c Mon Sep 17 00:00:00 2001 From: Linus Probert Date: Sun, 25 Mar 2018 23:57:28 +0200 Subject: [PATCH] Info about future plans in README --- README.md | 21 ++++++++++++++++++++- 1 file changed, 20 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 58351a4..2d4cad4 100644 --- a/README.md +++ b/README.md @@ -11,9 +11,28 @@ A simple nethack similar game written in C using SDL2. Idea ---- Randomly generated maps/rooms. Leveling system, permadeath, -multiple classes. Casual and fun for 10-15 minutes during a break +multiple classes. Casual and fun for 10-20 minutes during a break from regular work/play. I wanted to practice C and I'm comfortable using SDL2. The assets are graciously taken from the web. More info in the README in the assets folder. + +Future +------ +I'm planning on releaseing this game on Steam once I'm happy with it. +Not to get rich, mostly because I think it will look nice on my resumé. +the code will remain open source under GPLv3 even after a possible Steam +release. So you'll still be able to download and compile it yourself if you +can and want to. + +Contribute +---------- +Have an idea and able to implement it? Fork and send me a pull request and +I'll check it out. If I like it I will add it. If it's a big thing I'll add +your name to the credits list (once I add it in game). + +Links +----- + +- [https://liquidityc.itch.io/breakhack](https://liquidityc.itch.io/breakhack)