Linus Probert
095c93e5b2
Began #2 : Added artifacts and the PIERCING_DAGGERS modifier
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Still need to add the rest of the artifact effects but that should be
simpler from this point.
2018-08-08 00:14:24 +02:00
Linus Probert
ffde0793e5
Fixes : #4 Room stuff: Traps
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- Adds traps
- Adds lua hooks for traps
- Fixes level exit in pit bug
2018-08-06 00:28:23 +02:00
Linus Probert
41a902181a
Fixes a bunch of msvc warnings
2018-08-05 15:01:25 +02:00
Linus Probert
658d039d66
Patch version raised to 9
2018-08-05 12:52:06 +02:00
Linus Probert
72772358bd
Patch version raised to 8
2018-08-04 21:51:08 +02:00
Linus Probert
56af37edb0
Removing natural lighting debug.
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After implementing line of sight light it did not look good at all with
this size of tiles. Keeping as is for now.
2018-08-04 14:07:17 +02:00
Linus Probert
353b4ed1c5
Adds raycasting debug
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Next step is to actually implement the Bresenham Line Algorithm to make
line of sight and object shadowing a reality.
2018-08-03 10:45:54 +02:00
Linus Probert
988d6c5cac
Implemented the sword swing effect.
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This adds the animation type for future use.
Not super happy with the animation png. Will look over it in the future.
2018-07-09 19:26:06 +02:00
Linus Probert
a30d501e86
Patch version raised to 7
2018-06-28 12:54:15 +02:00
Linus Probert
821cac2fbd
Completely separates input handling and game logic.
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This commit disables mouse support in menus. This needs to be rethought
to be more stable.
2018-05-20 00:03:17 +02:00
Linus Probert
8c58c6ee2f
And once again for windows!
2018-05-18 23:20:28 +02:00
Linus Probert
6788e3cd29
Another trywq
2018-05-18 23:13:56 +02:00
Linus Probert
60114ed159
Hopefully fixes the build issues
2018-05-18 23:11:33 +02:00
Linus Probert
e222e51a0e
Don't test on clang and fix include problem in appveyor
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Clang doesn't have the same --wrap linker flag that GCC has. Just ignore
it for now.
2018-05-18 14:17:29 +02:00
Linus Probert
138cba1400
Mock test for keyboardinput and fixed the found issues
2018-05-18 13:49:31 +02:00
Linus Probert
998501ae42
Patch version raised to 6
2018-05-17 23:15:53 +02:00
Linus Probert
2813a571e4
Separate player movement from input event loop.
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Wrote a keyboardinput object but decided against using it for the time
being. I'll leave it in if I change my mind.
2018-05-17 23:14:42 +02:00
Linus Probert
769a659bfe
Patch version raised to 5
2018-05-17 10:00:25 +02:00
Linus Probert
0fcc1d2dc4
Last time now
2018-05-17 10:00:09 +02:00
Linus Probert
60750d73b9
Patch version raised to 5
2018-05-17 09:58:30 +02:00
Linus Probert
a551c52394
More trickery
2018-05-17 09:58:18 +02:00
Linus Probert
beb2e79351
Patch version raised to 5
2018-05-17 09:50:13 +02:00
Linus Probert
7f09fbda8d
Fiddled some more with release script
2018-05-17 09:49:03 +02:00
Linus Probert
d4f2514e7e
Patch version raised to 5
2018-05-17 09:00:27 +02:00
Linus Probert
6ef52b694c
Upped the patch version.
2018-05-15 23:46:25 +02:00
Linus Probert
e087fbd7eb
Minor win install change
2018-05-15 23:34:38 +02:00
Linus Probert
d6daf7b798
Nicer action texts
2018-05-15 11:16:56 +02:00
Linus Probert
4e5e3e515c
Update readme and apple build
2018-05-13 23:46:27 +02:00
Linus Probert
0cf05f039e
Travis ci update with OSX build
2018-05-13 18:12:40 +02:00
Linus Probert
fb7e1710ab
Differentiate Release and Debug builds
2018-05-12 10:36:04 +02:00
Linus Probert
4a71f8a02b
Don't need to include libphysfs.dll when we link staticly
2018-05-11 23:13:12 +02:00
Linus Probert
aaeabb30da
Fiddle with windows linking
2018-05-11 22:56:03 +02:00
Linus Probert
179eb4c36b
Static link gcc properly
2018-05-11 22:02:30 +02:00
Linus Probert
55d2da1737
Static link gcc libs
2018-05-11 19:53:22 +02:00
Linus Probert
3c1fbfaa2e
Another attempt at appveyor packaging
2018-05-11 19:41:49 +02:00
Linus Probert
addf1474de
Diable the tests on CI and fix the appveyor artifacts
2018-05-11 19:37:10 +02:00
Linus Probert
5b44ee7cf3
Migrated from check to cmocka
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Intention is to get tests running on appveyor
2018-05-11 19:09:34 +02:00
Linus Probert
610c7eed8e
Appveyor artifacts added
2018-05-09 22:30:22 +02:00
Linus Probert
3e6976d2cc
Adds texture creation of gui frames to reduce render time
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Also enables leakchecking and removes leaks from hashtable tests and
some other leaks that were obvious. There are some X11 leaks still
present but I don't think these are caused by me.
2018-05-09 00:21:38 +02:00
Linus Probert
f3c83606e2
Check for check again
2018-05-05 22:17:02 +02:00
Linus Probert
b219c76e81
Fixed issues with MSVC/CMake build macros
2018-05-01 13:18:05 +02:00
Linus Probert
5efef180a5
Fixes the release build
2018-04-28 19:10:49 +02:00
Cong
6896308451
Use SDL to detect screen dimensions
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Supports macOS, remove dependency on X11
2018-04-28 15:05:56 +10:00
Linus Probert
d77166b3fe
The env variable was missplaced
2018-04-23 09:24:09 +02:00
Linus Probert
657bf2f6b8
Attempt to remove travis+clang+ccache warnings.
2018-04-23 09:15:43 +02:00
Linus Probert
8647eaa7a4
Coloured, file, function and line referenced debug output.
2018-04-21 22:58:53 +02:00
Linus Probert
04a3691463
Removes some GCC warnings
2018-04-20 14:46:00 +02:00
Linus Probert
cab3b501fc
Borke out some of the settings sqlite code to it's own module.
2018-04-16 21:19:26 +02:00
Linus Probert
2ca2a4f98c
Added persistent settings
2018-03-17 00:04:26 +01:00
Linus Probert
8a2cb3b446
Embed sqlite3
2018-03-16 19:46:28 +01:00