/* * BreakHack - A dungeone crawler RPG * Copyright (C) 2018 Linus Probert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef POINTER_H_ #define POINTER_H_ #include #include "sprite.h" #include "camera.h" #include "input.h" typedef struct Pointer_t { Sprite *sprite; } Pointer; Pointer * pointer_create(SDL_Renderer *renderer); void pointer_handle_input(Pointer*, Input *); void pointer_toggle_clickable_pointer(Pointer *, bool clickable); void pointer_render(Pointer*, Camera*); void pointer_destroy(Pointer*); #endif // POINTER_H_