/* * BreakHack - A dungeone crawler RPG * Copyright (C) 2018 Linus Probert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include #include #include "gui.h" #include "stats.h" #include "random.h" #include "util.h" #include "defines.h" static int get_attack_roll(Stats *attacker) { int roll; int firstRoll = get_random(19) + 1; int secondRoll = get_random(19) + 1; if (attacker->advantage) roll = max(firstRoll, secondRoll); else if (attacker->disadvantage) roll = min(firstRoll, secondRoll); else roll = firstRoll; return roll + attacker->atk; } static int get_defence_roll(Stats *defender) { int roll; int firstRoll = get_random(19) + 1; int secondRoll = get_random(19) + 1; if (defender->advantage) roll = max(firstRoll, secondRoll); else if (defender->disadvantage) roll = min(firstRoll, secondRoll); else roll = firstRoll; return roll + defender->def; } CombatResult stats_fight(Stats *attacker, Stats *defender) { CombatResult result = { 0, false }; int atkRoll = get_attack_roll(attacker); int defRoll = get_defence_roll(defender); if (atkRoll - attacker->atk == 20) result.critical = get_attack_roll(attacker) > defRoll; if (atkRoll >= defRoll) { if (attacker->dmg > 0) result.dmg = get_random(attacker->dmg - 1) + 1; else result.dmg = 1; if (result.critical) { result.dmg = result.dmg * 2; gui_log("CRITICAL HIT!"); } defender->hp -= result.dmg; } return result; }