#pragma once #include int64_t c_SteamAPI_Init(void); int64_t c_SteamAPI_GetAppID(void); void c_SteamAPI_RunCallbacks(void); void c_SteamAPI_SetCallbacks(void(*recvCB)(void), void(*storCB)(void), void(*recvLB)(int64_t, const char *)); bool c_SteamUserStats_RequestCurrentStats(void); bool c_SteamUserStats_SetAchievement(const char *id); void c_SteamUserStats_GetAchievement(const char *achId, bool *achieved); const char * c_SteamUserStats_GetAchievementDisplayAttribute(const char *achId, const char *attrName); void c_SteamUserStats_FindLeaderboard(const char *name); void c_SteamUserStats_UploadLeaderboardScore(int64_t hLeaderboard, int32_t nScore, int32_t *details, int32_t nDetails); void c_SteamAPI_Shutdown(void);