#include #include #include "util.h" #include "timer.h" Timer* timer_create() { Timer *t = ec_malloc(sizeof(Timer)); t->startTime = 0; return t; } void timer_start(Timer *t) { t->startTime = SDL_GetTicks(); } void timer_stop(Timer *t) { t->startTime = 0; } bool timer_started(Timer *t) { return t->startTime != 0; } unsigned int timer_get_ticks(Timer *t) { if (!t->startTime) return 0; return SDL_GetTicks() - t->startTime; } void timer_destroy(Timer *t) { free(t); }