#pragma once enum Achievements { ACH_BAD_DOG = 0, ACH_THE_DOCTOR_IS_OUT = 1, ACH_LIGHTS_ON = 2, ACH_BACK_TO_WORK = 5, }; struct Achievement { Achievements m_eAchievementID; const char *m_pchAchievementID; char m_rgchName[128]; char m_rgchDescription[256]; bool m_bAchieved; int m_iIconImage; }; void c_SteamAPI_Init(); bool c_steam_request_stats(); bool c_steam_set_achievement(const char *id); void c_SteamAPI_Shutdown();