cb6bd03 Patch version raised to 2 b0f2936 Removes beta release type 76c2f90 Fixes a compiler warning and arcade mode coverage 8233841 Adds burst sound to eldritch blast c2eae7a Adds arcade game leaderboard f53703d Introduces arcade mode 0f66b0f Adds the game type select menu 7005239 Fixed commit msg in version script 7991e7c Fixes COMPLETED state for quick games aea9995 Reduved stun from trip skill a38a21a Incorporates quickplay leaderboard deb4638 Fixes a bad help text 120f8d7 Some tweaks to the rogue character 5985c3e Fixed a bad pointer reset 9968b37 Fixes another memory leak 7e71fcc Build updates dd77f29 Fixes a typo 51d7b67 Completed the QUICK_GAME mode 97c95da Adds lua support for quick mode f895fdb Add a title to char select menu. 1a0d806 Introduces menu option descriptions f5a1c2f Removes a memory leak d2fe3fc Fixes a codacy warning bcdc9c1 Update README.md 8d09e8a Adds the new steam achievement and leaderboards d034a69 Finnished up with the rogue 94ec8cf Removed bad options in .clang_complete 669a2fb Merge branch 'master' into dev feed0e2 Completes crumbling rooms. 6e6f28d Prevent tiles with chests from falling. fd8799f Prevent tiles with objects on them from falling. ee56143 Initial implementation of the falling tiles room modifier. f65bdd0 Add license header to gamecontroller files a803578 Fixes a gcc warning 8792504 Adds the backstab skill icon da3ff1a Small thumbstick tweak 850aae3 Adds controller haptics 423ff73 Fixes a leak and begins restructure of controller code 2e0a88e Switches the old MapTile texture system to use sprites instead 53151b6 Adds the phase skill icon e6b5b76 Includes attempt to determine if PS3 controller aswell as PS4 894e3ba Merge branch 'master' into dev c8900e8 Controller button rendering based on controller type 06d2da1 Controllers are working 3143236 Completely untested controller mappings. bb7f9ef A beginning to controller support 2919ebf Adds controller button support for skillbar c3b2b6f Fixed a typo and made controller layout toggleable. e526c03 Completed the button implementation for the help tooltips e845195 Got this texture stuff working 0723f62 New approach where we render button textures in tooltips. a162646 More font modifications 60374c9 Font updates 2b02ae5 An attempt to group files in msvc a4cb234 Re-aligned the credits file e59f04b Merge branch 'dev' into feature/phase-skill 2d25e42 Merge branch 'master' into dev c7c5346 Completes testing of phase and fixes some errors 97ad1dd Introduced the phase artifact 0dcb658 Merge branch 'dev' into feature/phase-skill 9610609 Attempt to bring the mouse menu click back ee5ed14 Implementd the skill. Still not tested. b4fd2cb Added the phase tooltip. 742d6e2 Untested phase code. Needs more work 35c3be4 Removed a type warning 3bbe917 Merge branch 'master' into dev c97688a Incorporate artifacts in rogue skills 47082da Build env changes 3301437 Tuned the backstab skill slightly 743e4a3 Implemented the backstab skill 81ccf8a Fixed a windy room issue 083834d Maint: Remove CI compiler warnings dc6b816 Add slash animation to trip skill 87b2b9d Fix pits added to room 5648be4 Merge branch 'master' into dev 5d5170c Version bump for future release 583a7d0 Fixes some minor bugs caused by coding without testing 60359d8 Untested implementation of the TRIP skill dbf9fe3 Maint: Removed duplicate code 0fc1fed Maint: Clean up monster.c e1b3364 Maint: Even more cleanup 620a7e3 Maint: Less complex main 983875d Maint: Cleaned up a complex function e293c21 Rogue preparation 0ca70c7 Add the dagger skill to the rogue c39f05d Fixed the player menu 02a4407 Got a bit further f246c57 Broken commit 367be69 Buggfix: Prevent clip switching on falling sprite 988b53a Outline the rogue skillset 03b60f6 Merge branch 'master' into dev 5043a86 Cleaned up main a bit and moved some code cb732a8 Adds possibility to push monsters into pits and traps.