/* * BreakHack - A dungeone crawler RPG * Copyright (C) 2018 Linus Probert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_BUTTON_H_ #define GUI_BUTTON_H_ #include #include "pointer.h" #include "sprite.h" #include "linkedlist.h" #include "camera.h" typedef struct GuiButton_t { SDL_Rect area; bool hover; void *usrdata; void (*event)(void*); } GuiButton; GuiButton * gui_button_create(SDL_Rect, void (*)(void*), void*); void gui_button_check_pointer(GuiButton*, Pointer*); void gui_button_handle_event(GuiButton*, SDL_Event*); void gui_button_destroy(GuiButton*); #endif // GUI_BUTTON_H_