/* * BreakHack - A dungeone crawler RPG * Copyright (C) 2018 Linus Probert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef MENU_H_ #define MENU_H_ #include #include "camera.h" #include "linkedlist.h" #include "texture.h" #include "sprite.h" typedef struct Menu_t { LinkedList *items; int selected; } Menu; Menu * menu_create(void); void menu_handle_event(Menu*, SDL_Event*); void menu_item_add(Menu*, Sprite*, Sprite*, void (*)(void*)); void menu_render(Menu*, Camera*); void menu_destroy(Menu*); #endif // MENU_H_