/* * BreakHack - A dungeone crawler RPG * Copyright (C) 2018 Linus Probert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include #include #include "util.h" #include "timer.h" Timer* timer_create() { Timer *t = ec_malloc(sizeof(Timer)); t->startTime = 0; return t; } void timer_start(Timer *t) { t->startTime = SDL_GetTicks(); } void timer_stop(Timer *t) { t->startTime = 0; } bool timer_started(Timer *t) { return t->startTime != 0; } unsigned int timer_get_ticks(Timer *t) { if (!t->startTime) return 0; return SDL_GetTicks() - t->startTime; } void timer_destroy(Timer *t) { free(t); }