/* * BreakHack - A dungeone crawler RPG * Copyright (C) 2018 Linus Probert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef LINKEDLIST_H_ #define LINKEDLIST_H_ struct Node { struct Node *next; void *data; }; typedef struct Node LinkedList; LinkedList* linkedlist_create(void); void linkedlist_push(LinkedList **head, void *value); void* linkedlist_pop(LinkedList **head); void linkedlist_append(LinkedList **head, void *value); void* linkedlist_poplast(LinkedList **head); void* linkedlist_get(LinkedList **head, unsigned int index); void linkedlist_each(const LinkedList **head, void (*fun)(void*)); void linkedlist_destroy(LinkedList **head); unsigned int linkedlist_size(LinkedList *head); #endif // LINKEDLIST_H_