Finished Chapter 3

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George Sokianos 2022-03-09 13:42:18 +00:00
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- [template](#template)
- [antialiasing](#antialiasing)
- [oversampling](#oversampling)
- [3.3 Other settings](#33-other-settings)
- [command](#command)
- [multitasking](#multitasking)
- [turn off the image](#turn-off-the-image)
- [filter](#filter)
- [strength](#strength)
- [3.4 Image Mode](#34-image-mode)
# Chapter 1 introduction
## 1.1 Foreword
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* "Always" only for the highest quality standards.
* "Kante" and "Kante +" cut much better here color”. The latter setting delivers almost identical results to "Always", but only takes a fraction of the calculation time.
It has been shown that it makes more sense, rather a select higher oversampling than "Always" set. Particularly suitable for high image quality requirements and still low render times is the setting "Edge+Color" in combination with the oversampling factors "3x3" or "4x4". These are just for animations Settings optimal.
It has been shown that it makes more sense, rather a select higher oversampling than "Always" set. Particularly suitable for high image quality requirements and still low render times is the setting "Edge+Color" in combination with the oversampling factors "3x3" or "4x4". These are just for animations Settings optimal.
## 3.3 Other settings
![](screenshots/v4/p37_1.png)
### command
Once the images have been calculated and saved, you can forward them directly to other programs. This can be e.g. painting or other image editing programs.
Enter a corresponding one in the input field CLI command. You can also call an ARexx program.
Instead of a name for the CINEMA 4D image, enter "`$image`".
Examples:
* `C4D:VT $image`
For each calculated image, ViewTek starts and displays it.
* `c:execute t:script $image`
and the file "T:Script"
```
.key arg
echo >CON: 0/0/200/200/Output/WAIT/CLOSE <arg>
```
displays the file name for each calculated image in a shell window.
* `c:echo $image`
only works if CINEMA 4D or the Raytracer was started from a shell. Otherwise, no output option is available.
### multitasking
If many programs are running at the same time in the Amiga's multitasking mode, the speed of the individual programs is slowed down considerably. You can activate this option so that CINEMA 4D still runs at full speed. While multitasking is turned off, you cannot move the mouse, nor do keystrokes have any effect. However, so that you can cancel the image calculation anyway, multitasking is briefly switched on again after each calculated line of the image. During this time you can stop the image calculation.
The abort is even quicker if you press the <Esc> key.
### turn off the image
You can achieve a small increase in speed when calculating the image on AMIGA models without a graphics card if you activate the "Turn off image" option. The screen is then set to black for the duration of the calculation. Because the computer no longer needs any computing time to display the image, the image is calculated slightly faster. However, this does not apply to the screen modes of graphics cards. The option has no effect here.
### filter
You can apply built-in post-processing filters to the calculated image.
For example, the blurr causes each pixel to be compared with its neighbors, resulting in a slight blur. This is less suitable for still images; it shows its strength in the animation calculation. Computer animation often exhibits undesirable jitter at object edges.
With the soft focus, this is greatly reduced. The blurriness, on the other hand, is not noticeable in moving images and is therefore not disturbing.
Where the blur cannot be used, the mid filter comes into play. It filters unsightly peaks (e.g. white grainy pixels) out of the image. The middle filter should always be switched on for final calculations.
The edge filter emphasizes transitions in the image
in front. In this way, the edges are reinforced many times over. The filter is irrelevant in practice. Instead, it finds application in the artistic field.
### strength
Set here how strong an image filter should have an effect.
## 3.4 Image Mode
![](screenshots/v4/p39_1.png)
On this page you set the screen resolution for the image to be calculated. The display is independent of the graphic to be saved.
On the left side you will be offered a list of all the resolutions integrated into your Amiga.
On the right side you are presented with another list of possible color numbers. Among other things, we have avoided nonsensical values for reasons of clarity, e.g. does ray tracing participate? colors make no sense..
Two special screen modes deserve special attention as they are not implemented in the Amiga preferences.
"Editor Screen" renders your scene in a window on the screen where the CINEMA 4D Editor is running. All information regarding resolution and number of colors are taken from the values for this screen. Therefore there are no entries in the color list.
A prerequisite for image calculation on the editor screen is that it has a color depth of at least 8 bits (=256 colors). You can of course set to a Cybergraphics screen with 24-bit color depth and enjoy true colors on your editor screen.