some fixes

This commit is contained in:
George Sokianos 2022-03-09 15:13:40 +00:00
parent 1fee33f9aa
commit 2f4f8fa91c
1 changed files with 6 additions and 3 deletions

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@ -572,7 +572,7 @@ Once the images have been calculated and saved, you can forward them directly to
Enter a corresponding one in the input field CLI command. You can also call an ARexx program.
Instead of a name for the CINEMA 4D image, enter "`$image`".
Instead of a name for the CINEMA 4D image, enter `$image`.
Examples:
@ -583,12 +583,12 @@ Examples:
* `c:execute t:script $image`
and the file "T:Script"
```
.key arg
echo >CON: 0/0/200/200/Output/WAIT/CLOSE <arg>
```
displays the file name for each calculated image in a shell window.
* `c:echo $image`
@ -760,16 +760,19 @@ Let's hold on:
### color page
![](screenshots/v4/p50_1.png)
Here you can determine the color of the material. The color component of the "texture" is added to the "color". Therefore, adjust the brightness of both parts so that together they are not higher than 100%, otherwise the material appears unnaturally bright.
### Luminance Page
![](screenshots/v4/p50_2.png)
you can specify the lighting-independent base color of the material and an optional texture map. The proportions of "color" and "texture" are added.
Luminous materials are particularly suitable for simulating neon lettering or for objects that appear to glow themselves.
### transparency page
![](screenshots/v4/p51_1.png)
Here you can determine the transparency of the material. The shares of "color" and "texture" are added. Therefore, adjust the brightness of both parts so that together they are never higher than 100%.
The transparency acts like a light filter. Black lets no light through, pure white lets all light through.