diff --git a/MaxonCinema4D_v2/02-Tutorial.md b/MaxonCinema4D_v2/02-Tutorial.md index 24cf767..57d9605 100644 --- a/MaxonCinema4D_v2/02-Tutorial.md +++ b/MaxonCinema4D_v2/02-Tutorial.md @@ -777,20 +777,7 @@ Shift-click from the Objects/Polygon Objects menu. This function rotates polygon In this way you can create any rotationally symmetrical objects. In addition to the "screw object" function, there are a number of other functions that create objects from polygons. For example, several polygons can be assembled layer by layer to form an object. But all this works just as easily as in the example of the vase just described. For these functions, please see the reference where they are fully documented. - - [Every beginning is easy](#every-beginning-is-easy) - - [1. The user interface](#1-the-user-interface) - - [2. All a matter of view](#2-all-a-matter-of-view) - - [3. Working with objects](#3-working-with-objects) - - [4. Three selection processes](#4-three-selection-processes) - - [5. The tool box](#5-the-tool-box) - - [6. The perspective representations](#6-the-perspective-representations) - - [7. Materials](#7-materials) - - [8. Working with hierarchies](#8-working-with-hierarchies) - - [9. The clipboard](#9-the-clipboard) - - [10. Undo mistakes](#10-undo-mistakes) - - [11. Material design](#11-material-design) - - [12. Textures](#12-textures) - - [13. Polygons](#13-polygons)At the end of this chapter you will learn how to design polygons for your own creations. + At the end of this chapter you will learn how to design polygons for your own creations. * Open a new document, create a line with the function of the same name from the "Objects/Polygons" menu and switch to the "XY" view. diff --git a/MaxonCinema4D_v2/images/mainBar/mainBar.xcf b/MaxonCinema4D_v2/images/mainBar/mainBar.xcf index f2fa1c5..e69403d 100644 Binary files a/MaxonCinema4D_v2/images/mainBar/mainBar.xcf and b/MaxonCinema4D_v2/images/mainBar/mainBar.xcf differ diff --git a/MaxonCinema4D_v2/images/objectBar/objectBar.xcf b/MaxonCinema4D_v2/images/objectBar/objectBar.xcf index e99a5b6..22c5d4c 100644 Binary files a/MaxonCinema4D_v2/images/objectBar/objectBar.xcf and b/MaxonCinema4D_v2/images/objectBar/objectBar.xcf differ diff --git a/README.md b/README.md index 8444690..d75c98d 100644 --- a/README.md +++ b/README.md @@ -8,6 +8,6 @@ These documents are going to be kept in Markdown format, and maybe later convert Under **de** folder you can find the currently available German scans of the manuals. The ones that have the word `text` in their filename, are files that were converted to text with OCR technics. All those files were downloaded from Internet Archive. -* [Maxon Cinema4D (Version 2) - Manual](MaxonCinema4D_v2/00-Index.md) +* [Maxon Cinema4D (Version 2) - Manual (WIP)](MaxonCinema4D_v2/00-Index.md) * Maxon Cinema4D (Version 3) - Manual * [Maxon Cinema4D (Version 4) - Manual (WIP)](Maxon%20Cinema4D%20(Version%204)%20-%20Manual.md)