cppcheck/lib/checkunusedvar.h

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/*
* Cppcheck - A tool for static C/C++ code analysis
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* Copyright (C) 2007-2022 Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//---------------------------------------------------------------------------
#ifndef checkunusedvarH
#define checkunusedvarH
//---------------------------------------------------------------------------
#include "check.h"
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#include "config.h"
#include <list>
#include <map>
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#include <string>
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class ErrorLogger;
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class Scope;
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class Settings;
class Token;
class Tokenizer;
class Type;
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class Variables;
class Variable;
class Function;
/// @addtogroup Checks
/// @{
/** @brief Various small checks */
class CPPCHECKLIB CheckUnusedVar : public Check {
public:
/** @brief This constructor is used when registering the CheckClass */
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CheckUnusedVar() : Check(myName()) {}
/** @brief This constructor is used when running checks. */
CheckUnusedVar(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger)
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: Check(myName(), tokenizer, settings, errorLogger) {}
/** @brief Run checks against the normal token list */
void runChecks(const Tokenizer *tokenizer, const Settings *settings, ErrorLogger *errorLogger) override {
CheckUnusedVar checkUnusedVar(tokenizer, settings, errorLogger);
// Coding style checks
checkUnusedVar.checkStructMemberUsage();
checkUnusedVar.checkFunctionVariableUsage();
}
/** @brief %Check for unused function variables */
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void checkFunctionVariableUsage_iterateScopes(const Scope* const scope, Variables& variables);
void checkFunctionVariableUsage();
/** @brief %Check that all struct members are used */
void checkStructMemberUsage();
private:
bool isRecordTypeWithoutSideEffects(const Type* type);
bool isVariableWithoutSideEffects(const Variable& var);
bool isEmptyType(const Type* type);
bool isFunctionWithoutSideEffects(const Function& func, const Token* functionUsageToken,
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std::list<const Function*> checkedFuncs);
// Error messages..
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void unusedStructMemberError(const Token *tok, const std::string &structname, const std::string &varname, bool isUnion = false);
void unusedVariableError(const Token *tok, const std::string &varname);
void allocatedButUnusedVariableError(const Token *tok, const std::string &varname);
void unreadVariableError(const Token *tok, const std::string &varname, bool modified);
void unassignedVariableError(const Token *tok, const std::string &varname);
void getErrorMessages(ErrorLogger *errorLogger, const Settings *settings) const override {
CheckUnusedVar c(nullptr, settings, errorLogger);
// style/warning
c.unusedVariableError(nullptr, "varname");
c.allocatedButUnusedVariableError(nullptr, "varname");
c.unreadVariableError(nullptr, "varname", false);
c.unassignedVariableError(nullptr, "varname");
c.unusedStructMemberError(nullptr, "structname", "variable");
}
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static std::string myName() {
return "UnusedVar";
}
std::string classInfo() const override {
return "UnusedVar checks\n"
// style
"- unused variable\n"
"- allocated but unused variable\n"
"- unread variable\n"
"- unassigned variable\n"
"- unused struct member\n";
}
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std::map<const Type *,bool> mIsRecordTypeWithoutSideEffectsMap;
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std::map<const Type *,bool> mIsEmptyTypeMap;
};
/// @}
//---------------------------------------------------------------------------
#endif // checkunusedvarH