cppcheck/lib/checkexceptionsafety.cpp

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/*
* Cppcheck - A tool for static C/C++ code analysis
* Copyright (C) 2007-2011 Daniel Marjamäki and Cppcheck team.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
//---------------------------------------------------------------------------
#include "checkexceptionsafety.h"
#include "token.h"
//---------------------------------------------------------------------------
// Register CheckExceptionSafety..
namespace
{
CheckExceptionSafety instance;
}
//---------------------------------------------------------------------------
void CheckExceptionSafety::destructors()
{
// This is a style error..
if (!_settings->_checkCodingStyle)
return;
// Perform check..
for (const Token * tok = _tokenizer->tokens(); tok; tok = tok->next())
{
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// Skip executable scopes
if (Token::simpleMatch(tok, ") {"))
tok = tok->next()->link();
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// only looking for destructors
if (!Token::Match(tok, "~ %var% ( ) {"))
continue;
// Inspect this destructor..
unsigned int indentlevel = 0;
for (const Token *tok2 = tok->tokAt(5); tok2; tok2 = tok2->next())
{
if (tok2->str() == "{")
{
++indentlevel;
}
else if (tok2->str() == "}")
{
if (indentlevel <= 1)
break;
--indentlevel;
}
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// throw found within a destructor
else if (tok2->str() == "throw")
{
destructorsError(tok2);
break;
}
}
}
}
void CheckExceptionSafety::deallocThrow()
{
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// Deallocate a global/member pointer and then throw exception
// the pointer will be a dead pointer
for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next())
{
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// only looking for delete now
if (tok->str() != "delete")
continue;
// Check if this is something similar with: "delete p;"
tok = tok->next();
if (Token::simpleMatch(tok, "[ ]"))
tok = tok->tokAt(2);
if (!tok)
break;
if (!Token::Match(tok, "%var% ;"))
continue;
const unsigned int varid(tok->varId());
if (varid == 0)
continue;
// is this variable a global variable?
{
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// TODO: Isn't it better to use symbol database instead?
bool globalVar = false;
for (const Token *tok2 = _tokenizer->tokens(); tok2; tok2 = tok2->next())
{
if (tok2->varId() == varid)
{
globalVar = true;
break;
}
if (tok2->str() == "class")
{
while (tok2 && tok2->str() != ";" && tok2->str() != "{")
tok2 = tok2->next();
tok2 = tok2 ? tok2->next() : 0;
if (!tok2)
break;
}
if (tok2->str() == "{")
{
tok2 = tok2->link();
if (!tok2)
break;
}
}
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// Not a global variable.. skip checking this var.
if (!globalVar)
continue;
}
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// indentlevel..
unsigned int indentlevel = 0;
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// Token where throw occurs
const Token *ThrowToken = 0;
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// is there a throw after the deallocation?
for (const Token *tok2 = tok; tok2; tok2 = tok2->next())
{
if (tok2->str() == "{")
++indentlevel;
else if (tok2->str() == "}")
{
if (indentlevel == 0)
break;
--indentlevel;
}
if (tok2->str() == "throw")
ThrowToken = tok2;
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// if the variable is not assigned after the throw then it
// is assumed that it is not the intention that it is a dead pointer.
else if (Token::Match(tok2, "%varid% =", varid))
{
if (ThrowToken)
deallocThrowError(ThrowToken, tok->str());
break;
}
}
}
}