wxwidgets.cfg: Added support for more interfaces.
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@ -6812,6 +6812,16 @@
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<not-null/>
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<not-null/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- virtual void wxWindowBase::SetSizeHints(const wxSize & minSize, const wxSize & maxSize = wxDefaultSize, const wxSize & incSize = wxDefaultSize) -->
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<!-- virtual void wxWindow::SetSizeHints(const wxSize & minSize, const wxSize & maxSize = wxDefaultSize, const wxSize & incSize = wxDefaultSize) -->
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<function name="wxWindowBase::SetSizeHints,wxWindow::SetSizeHints">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<returnValue type="void"/>
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<arg nr="1" direction="in"/>
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<arg nr="2" default="wxDefaultSize" direction="in"/>
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<arg nr="3" default="wxDefaultSize" direction="in"/>
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</function>
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<!-- void wxFlexGridSizer::SetFlexibleDirection(int direction)-->
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<!-- void wxFlexGridSizer::SetFlexibleDirection(int direction)-->
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<function name="wxFlexGridSizer::SetFlexibleDirection">
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<function name="wxFlexGridSizer::SetFlexibleDirection">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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@ -12935,20 +12945,17 @@
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<arg nr="1" direction="in">
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<not-uninit/>
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<not-uninit/>
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<valid>0:</valid>
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<not-bool/>
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<not-bool/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- virtual unsigned int wxAnimation::GetFrameCount(unsigned int i) const -->
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<!-- virtual unsigned int wxAnimation::GetFrameCount(void) const -->
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<function name="wxAnimation::GetFrameCount">
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<function name="wxAnimation::GetFrameCount">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<returnValue type="unsigned int"/>
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<returnValue type="unsigned int"/>
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<const/>
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<const/>
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<use-retval/>
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<use-retval/>
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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<not-bool/>
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</arg>
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</function>
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</function>
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<!-- virtual bool wxAnimation::Load(wxInputStream & stream, wxAnimationType type = wxANIMATION_TYPE_ANY) -->
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<!-- virtual bool wxAnimation::Load(wxInputStream & stream, wxAnimationType type = wxANIMATION_TYPE_ANY) -->
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<function name="wxAnimation::Load">
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<function name="wxAnimation::Load">
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