Symbol database: add global space and add all global functions and variables to it. Ticket: #2198

This commit is contained in:
Robert Reif 2010-11-20 07:26:50 +01:00 committed by Daniel Marjamäki
parent 3fba8b52c0
commit 27cae2f0d7
3 changed files with 240 additions and 190 deletions

View File

@ -79,8 +79,8 @@ void CheckClass::constructors()
{
SymbolDatabase::SpaceInfo *info = *i;
// don't check namespaces
if (info->type == SymbolDatabase::SpaceInfo::Namespace || info->type == SymbolDatabase::SpaceInfo::Function)
// only check classes and structures
if (!info->isClassOrStruct())
continue;
// There are no constructors.
@ -98,25 +98,25 @@ void CheckClass::constructors()
}
}
std::list<SymbolDatabase::Func>::const_iterator it;
std::list<SymbolDatabase::Func>::const_iterator func;
for (it = info->functionList.begin(); it != info->functionList.end(); ++it)
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
{
if (!it->hasBody || !(it->type == SymbolDatabase::Func::Constructor || it->type == SymbolDatabase::Func::CopyConstructor || it->type == SymbolDatabase::Func::OperatorEqual))
if (!func->hasBody || !(func->type == SymbolDatabase::Func::Constructor || func->type == SymbolDatabase::Func::CopyConstructor || func->type == SymbolDatabase::Func::OperatorEqual))
continue;
// Mark all variables not used
info->clearAllVar();
std::list<std::string> callstack;
info->initializeVarList(*it, callstack);
info->initializeVarList(*func, callstack);
// Check if any variables are uninitialized
std::list<SymbolDatabase::Var>::const_iterator var;
for (var = info->varlist.begin(); var != info->varlist.end(); ++var)
{
// skip classes for regular constructor
if (var->isClass && it->type == SymbolDatabase::Func::Constructor)
if (var->isClass && func->type == SymbolDatabase::Func::Constructor)
continue;
if (var->assign || var->init || var->isStatic)
@ -126,13 +126,13 @@ void CheckClass::constructors()
continue;
// It's non-static and it's not initialized => error
if (it->type == SymbolDatabase::Func::OperatorEqual)
if (func->type == SymbolDatabase::Func::OperatorEqual)
{
const Token *operStart = 0;
if (it->token->str() == "=")
operStart = it->token->tokAt(1);
if (func->token->str() == "=")
operStart = func->token->tokAt(1);
else
operStart = it->token->tokAt(3);
operStart = func->token->tokAt(3);
bool classNameUsed = false;
for (const Token *operTok = operStart; operTok != operStart->link(); operTok = operTok->next())
@ -145,10 +145,10 @@ void CheckClass::constructors()
}
if (classNameUsed)
operatorEqVarError(it->token, info->className, var->token->str());
operatorEqVarError(func->token, info->className, var->token->str());
}
else if (it->access != SymbolDatabase::Private)
uninitVarError(it->token, info->className, var->token->str());
else if (func->access != SymbolDatabase::Private)
uninitVarError(func->token, info->className, var->token->str());
}
}
}
@ -196,8 +196,8 @@ void CheckClass::privateFunctions()
{
SymbolDatabase::SpaceInfo *info = *i;
// don't check namespaces
if (info->type == SymbolDatabase::SpaceInfo::Namespace || info->type == SymbolDatabase::SpaceInfo::Function)
// only check classes and structures
if (!info->isClassOrStruct())
continue;
// dont check derived classes
@ -545,7 +545,8 @@ void CheckClass::operatorEqRetRefThis()
{
const SymbolDatabase::SpaceInfo *info = *i;
if (info->type == SymbolDatabase::SpaceInfo::Class || info->type == SymbolDatabase::SpaceInfo::Struct)
// only check classes and structures
if (info->isClassOrStruct())
{
std::list<SymbolDatabase::Func>::const_iterator func;
@ -896,6 +897,10 @@ void CheckClass::checkConst()
{
SymbolDatabase::SpaceInfo *info = *it;
// only check classes and structures
if (!info->isClassOrStruct())
continue;
std::list<SymbolDatabase::Func>::const_iterator func;
for (func = info->functionList.begin(); func != info->functionList.end(); ++func)
@ -905,7 +910,7 @@ void CheckClass::checkConst()
{
// get last token of return type
const Token *previous = func->tokenDef->isName() ? func->token->previous() : func->token->tokAt(-2);
while (previous->str() == "::")
while (previous && previous->str() == "::")
previous = previous->tokAt(-2);
// does the function return a pointer or reference?
@ -970,7 +975,7 @@ void CheckClass::checkConst()
{
std::string classname = info->className;
SymbolDatabase::SpaceInfo *nest = info->nestedIn;
while (nest)
while (nest && nest->type != SymbolDatabase::SpaceInfo::Global)
{
classname = std::string(nest->className + "::" + classname);
nest = nest->nestedIn;

View File

@ -39,7 +39,8 @@ SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *setti
: _tokenizer(tokenizer), _settings(settings), _errorLogger(errorLogger)
{
// find all namespaces (class,struct and namespace)
SpaceInfo *info = 0;
SpaceInfo *info = new SpaceInfo(this, NULL, NULL);
spaceInfoList.push_back(info);
for (const Token *tok = _tokenizer->tokens(); tok; tok = tok->next())
{
// Locate next class
@ -49,7 +50,7 @@ SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *setti
const Token *tok2 = tok->tokAt(2);
// only create base list for classes and structures
if (new_info->type == SpaceInfo::Class || new_info->type == SpaceInfo::Struct)
if (new_info->isClassOrStruct())
{
// goto initial '{'
tok2 = initBaseInfo(new_info, tok);
@ -66,8 +67,7 @@ SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *setti
tok = tok2;
}
// check if in space
else if (info)
else
{
// check for end of space
if (tok == info->classEnd)
@ -241,13 +241,66 @@ SymbolDatabase::SymbolDatabase(const Tokenizer *tokenizer, const Settings *setti
info->friendList.push_back(friendInfo);
}
}
else if (info->type == SpaceInfo::Namespace)
addIfFunction(&info, &tok);
}
else if (info->type == SpaceInfo::Namespace || info->type == SpaceInfo::Global)
{
const Token *funcStart = 0;
const Token *argStart = 0;
// not in SpaceInfo
else
addIfFunction(&info, &tok);
// function?
if (isFunction(tok, &funcStart, &argStart))
{
// has body?
if (Token::Match(argStart->link(), ") const| {|:"))
{
// class function
if (tok->previous() && tok->previous()->str() == "::")
addFunction(&info, &tok, argStart);
// regular function
else
{
Func function;
// save the function definition argument start '('
function.argDef = argStart;
// save the access type
function.access = Public;
// save the function name location
function.tokenDef = funcStart;
function.token = funcStart;
function.isInline = false;
function.hasBody = true;
function.arg = function.argDef;
function.type = Func::Function;
info->functionList.push_back(function);
addNewFunction(&info, &tok);
}
}
// function returning function pointer with body
else if (Token::simpleMatch(argStart->link(), ") ) (") &&
Token::Match(argStart->link()->tokAt(2)->link(), ") const| {"))
{
const Token *tok1 = funcStart;
// class function
if (tok1->previous()->str() == "::")
addFunction(&info, &tok1, argStart);
// regular function
else
addNewFunction(&info, &tok1);
tok = tok1;
}
}
}
}
}
std::list<SpaceInfo *>::iterator it;
@ -440,14 +493,14 @@ bool SymbolDatabase::argsMatch(const Token *first, const Token *second, const st
void SymbolDatabase::addFunction(SpaceInfo **info, const Token **tok, const Token *argStart)
{
const Token *tok1 = (*tok)->tokAt(-2);
const Token *tok1 = (*tok)->tokAt(-2); // skip class/struct name
int count = 0;
bool added = false;
std::string path;
unsigned int path_length = 0;
// back up to head of path
while (tok1->previous() && tok1->previous()->str() == "::")
while (tok1 && tok1->previous() && tok1->previous()->str() == "::")
{
path = tok1->str() + " :: " + path;
tok1 = tok1->tokAt(-2);
@ -468,35 +521,28 @@ void SymbolDatabase::addFunction(SpaceInfo **info, const Token **tok, const Toke
{
SpaceInfo *info1 = *it1;
// is this class at global scope?
if (*info)
{
if (!info1->nestedIn)
continue;
}
else
{
if (info1->nestedIn)
continue;
}
bool match = false;
if (info1->className == tok1->str() &&
((*info) ? (info1->nestedIn->className == (*info)->className) : true))
if (info1->className == tok1->str() && (info1->type != SpaceInfo::Function))
{
SpaceInfo *info2 = info1;
while (info2 && count > 0)
// do the spaces match (same space) or do their names match (multiple namespaces)
if ((*info == info1->nestedIn) || (*info && info1 &&
(*info)->className == info1->nestedIn->className && !(*info)->className.empty() &&
(*info)->type == info1->nestedIn->type))
{
count--;
tok1 = tok1->tokAt(2);
info2 = info2->findInNestedList(tok1->str());
}
SpaceInfo *info2 = info1;
if (count == 0 && info2)
{
match = true;
info1 = info2;
while (info2 && count > 0)
{
count--;
tok1 = tok1->tokAt(2);
info2 = info2->findInNestedList(tok1->str());
}
if (count == 0 && info2)
{
match = true;
info1 = info2;
}
}
}
@ -585,45 +631,6 @@ void SymbolDatabase::addNewFunction(SymbolDatabase::SpaceInfo **info, const Toke
}
}
void SymbolDatabase::addIfFunction(SpaceInfo **info, const Token **tok)
{
const Token *funcStart = 0;
const Token *argStart = 0;
// function?
if (isFunction(*tok, &funcStart, &argStart))
{
// has body?
if (Token::Match(argStart->link(), ") const| {|:"))
{
// class function
if ((*tok)->previous() && (*tok)->previous()->str() == "::")
addFunction(info, tok, argStart);
// regular function
else
addNewFunction(info, tok);
}
// function returning function pointer with body
else if (Token::simpleMatch(argStart->link(), ") ) (") &&
Token::Match(argStart->link()->tokAt(2)->link(), ") const| {"))
{
const Token *tok1 = funcStart;
// class function
if (tok1->previous()->str() == "::")
addFunction(info, &tok1, argStart);
// regular function
else
addNewFunction(info, &tok1);
*tok = tok1;
}
}
}
const Token *SymbolDatabase::initBaseInfo(SpaceInfo *info, const Token *tok)
{
// goto initial '{'
@ -697,7 +704,12 @@ SymbolDatabase::SpaceInfo::SpaceInfo(SymbolDatabase *check_, const Token *classD
nestedIn(nestedIn_),
numConstructors(0)
{
if (classDef->str() == "class")
if (!classDef)
{
type = SpaceInfo::Global;
access = Public;
}
else if (classDef->str() == "class")
{
type = SpaceInfo::Class;
className = classDef->next()->str();
@ -732,31 +744,48 @@ SymbolDatabase::SpaceInfo::SpaceInfo(SymbolDatabase *check_, const Token *classD
nestedIn->nestedList.push_back(this);
}
// Get variable list..
void SymbolDatabase::SpaceInfo::getVarList()
{
// Get variable list..
unsigned int indentlevel = 0;
AccessControl varaccess = type == Struct ? Public : Private;
for (const Token *tok = classStart; tok; tok = tok->next())
AccessControl varaccess = type == Class ? Private : Public;
const Token *start;
if (classStart)
start = classStart->next();
else
start = check->_tokenizer->tokens();
for (const Token *tok = start; tok; tok = tok->next())
{
if (!tok->next())
if (tok->str() == "}")
break;
if (tok->str() == "{")
++indentlevel;
else if (tok->str() == "}")
// Is it a function?
else if (tok->str() == "{")
{
if (indentlevel <= 1)
break;
--indentlevel;
tok = tok->link();
continue;
}
if (indentlevel != 1)
continue;
// Is it a nested class or structure?
else if (Token::Match(tok, "class|struct|union|namespace %type% :|{"))
{
tok = tok->tokAt(2);
while (tok && tok->str() != "{")
tok = tok->next();
if (tok)
{
// skip implementation
tok = tok->link();
continue;
}
else
break;
}
// Borland C++: Skip all variables in the __published section.
// These are automaticly initialized.
if (tok->str() == "__published:")
else if (tok->str() == "__published:")
{
for (; tok; tok = tok->next())
{
@ -772,165 +801,177 @@ void SymbolDatabase::SpaceInfo::getVarList()
}
// "private:" "public:" "protected:" etc
bool b = false;
if (tok->str() == "public:")
else if (tok->str() == "public:")
{
varaccess = Public;
b = true;
continue;
}
else if (tok->str() == "protected:")
{
varaccess = Protected;
b = true;
continue;
}
else if (tok->str() == "private:")
{
varaccess = Private;
b = true;
continue;
}
// Search for start of statement..
if (! Token::Match(tok, "[;{}]") && ! b)
continue;
// This is the start of a statement
const Token *next = tok->next();
const Token *vartok = 0;
// If next token contains a ":".. it is not part of a variable declaration
if (next->str().find(":") != std::string::npos)
continue;
// Is it a forward declaration?
if (Token::Match(next, "class|struct|union %var% ;"))
else if (Token::Match(tok, "class|struct|union %var% ;"))
{
tok = tok->tokAt(2);
continue;
}
// It it a nested class or structure?
if (Token::Match(next, "class|struct|union %type% :|{"))
{
tok = tok->tokAt(2);
while (tok->str() != "{")
tok = tok->next();
// skip implementation
tok = tok->link();
continue;
}
// Borland C++: Ignore properties..
if (next->str() == "__property")
else if (tok->str() == "__property")
continue;
// Search for start of statement..
else if (!tok->previous() || !Token::Match(tok->previous(), ";|{|}|public:|protected:|private:"))
continue;
// This is the start of a statement
const Token *vartok = 0;
// Is it const..?
bool isConst = false;
if (next->str() == "const")
if (tok->str() == "const")
{
next = next->next();
tok = tok->next();
isConst = true;
}
// Is it a static variable?
const bool isStatic(Token::simpleMatch(next, "static"));
const bool isStatic(Token::simpleMatch(tok, "static"));
if (isStatic)
{
next = next->next();
tok = tok->next();
}
// Is it a mutable variable?
const bool isMutable(Token::simpleMatch(next, "mutable"));
const bool isMutable(Token::simpleMatch(tok, "mutable"));
if (isMutable)
{
next = next->next();
tok = tok->next();
}
// Is it const..?
if (next->str() == "const")
if (tok->str() == "const")
{
next = next->next();
tok = tok->next();
isConst = true;
}
// Is it a variable declaration?
bool isClass = false;
if (Token::Match(next, "%type% %var% ;|:"))
// Is it a variable declaration?
if (Token::Match(tok, "%type% %var% ;|:"))
{
if (!next->isStandardType())
if (!tok->isStandardType())
isClass = true;
vartok = next->tokAt(1);
vartok = tok->tokAt(1);
tok = vartok->next();
}
else if (Token::Match(tok, "%type% :: %type% %var% ;"))
{
isClass = true;
vartok = tok->tokAt(3);
tok = vartok->next();
}
else if (Token::Match(tok, "%type% :: %type% :: %type% %var% ;"))
{
isClass = true;
vartok = tok->tokAt(5);
tok = vartok->next();
}
// Structure?
else if (Token::Match(next, "struct|union %type% %var% ;"))
else if (Token::Match(tok, "struct|union %type% %var% ;"))
{
vartok = next->tokAt(2);
vartok = tok->tokAt(2);
tok = vartok->next();
}
// Pointer?
else if (Token::Match(next, "%type% * %var% ;"))
vartok = next->tokAt(2);
else if (Token::Match(next, "%type% %type% * %var% ;"))
vartok = next->tokAt(3);
else if (Token::Match(next, "%type% :: %type% * %var% ;"))
vartok = next->tokAt(4);
else if (Token::Match(next, "%type% :: %type% :: %type% * %var% ;"))
vartok = next->tokAt(6);
else if (Token::Match(tok, "%type% * %var% ;"))
{
vartok = tok->tokAt(2);
tok = vartok->next();
}
else if (Token::Match(tok, "%type% %type% * %var% ;"))
{
vartok = tok->tokAt(3);
tok = vartok->next();
}
else if (Token::Match(tok, "%type% :: %type% * %var% ;"))
{
vartok = tok->tokAt(4);
tok = vartok->next();
}
else if (Token::Match(tok, "%type% :: %type% :: %type% * %var% ;"))
{
vartok = tok->tokAt(6);
tok = vartok->next();
}
// Array?
else if (Token::Match(next, "%type% %var% [") && next->next()->str() != "operator")
else if (Token::Match(tok, "%type% %var% [") && tok->next()->str() != "operator")
{
if (!next->isStandardType())
if (!tok->isStandardType())
isClass = true;
vartok = next->tokAt(1);
vartok = tok->tokAt(1);
tok = vartok->next()->link()->next();
}
// Pointer array?
else if (Token::Match(next, "%type% * %var% ["))
vartok = next->tokAt(2);
else if (Token::Match(next, "%type% :: %type% * %var% ["))
vartok = next->tokAt(4);
else if (Token::Match(next, "%type% :: %type% :: %type% * %var% ["))
vartok = next->tokAt(6);
// std::string..
else if (Token::Match(next, "%type% :: %type% %var% ;"))
else if (Token::Match(tok, "%type% * %var% ["))
{
isClass = true;
vartok = next->tokAt(3);
vartok = tok->tokAt(2);
tok = vartok->next();
}
else if (Token::Match(next, "%type% :: %type% :: %type% %var% ;"))
else if (Token::Match(tok, "%type% :: %type% * %var% ["))
{
isClass = true;
vartok = next->tokAt(5);
vartok = tok->tokAt(4);
tok = vartok->next();
}
else if (Token::Match(tok, "%type% :: %type% :: %type% * %var% ["))
{
vartok = tok->tokAt(6);
tok = vartok->next();
}
// Container..
else if (Token::Match(next, "%type% :: %type% <") ||
Token::Match(next, "%type% <"))
else if (Token::Match(tok, "%type% :: %type% <") ||
Token::Match(tok, "%type% <"))
{
// find matching ">"
int level = 0;
for (; next; next = next->next())
for (; tok; tok = tok->next())
{
if (next->str() == "<")
if (tok->str() == "<")
level++;
else if (next->str() == ">")
else if (tok->str() == ">")
{
level--;
if (level == 0)
break;
}
}
if (next && Token::Match(next, "> %var% ;"))
if (tok && Token::Match(tok, "> %var% ;"))
{
isClass = true;
vartok = next->tokAt(1);
vartok = tok->tokAt(1);
tok = vartok->next();
}
else if (tok && Token::Match(tok, "> * %var% ;"))
{
vartok = tok->tokAt(2);
tok = vartok->next();
}
else if (next && Token::Match(next, "> * %var% ;"))
vartok = next->tokAt(2);
}
// If the vartok was set in the if-blocks above, create a entry for this variable..

View File

@ -147,7 +147,7 @@ public:
class SpaceInfo
{
public:
enum SpaceType { Class, Struct, Union, Namespace, Function };
enum SpaceType { Global, Class, Struct, Union, Namespace, Function };
SpaceInfo(SymbolDatabase *check_, const Token *classDef_, SpaceInfo *nestedIn_);
@ -166,6 +166,11 @@ public:
AccessControl access;
unsigned int numConstructors;
bool isClassOrStruct() const
{
return (type == Class || type == Struct);
}
/**
* @brief find if name is in nested list
* @param name name of nested space
@ -237,7 +242,6 @@ public:
private:
void addFunction(SpaceInfo **info, const Token **tok, const Token *argStart);
void addNewFunction(SpaceInfo **info, const Token **tok);
void addIfFunction(SpaceInfo **info, const Token **tok);
bool isFunction(const Token *tok, const Token **funcStart, const Token **argStart) const;
bool argsMatch(const Token *first, const Token *second, const std::string &path, unsigned int depth) const;