Remove Win32 implementation from common file.
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d1bbcf1734
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27d06855b4
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@ -137,151 +137,6 @@ bool FileLister::acceptFile(const std::string &filename)
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#if defined(_WIN32)
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#if defined(_WIN32)
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// Here is the catch: cppcheck core is Ansi code (using char type).
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// When compiling Unicode targets WinAPI automatically uses *W Unicode versions
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// of called functions. So we must convert data given to WinAPI functions from
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// ANSI to Unicode. Likewise we must convert data we get from WinAPI from
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// Unicode to ANSI.
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#if defined(UNICODE)
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static bool TransformUcs2ToAnsi(LPCWSTR psUcs, LPSTR psAnsi, int nAnsi)
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{
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WideCharToMultiByte(CP_ACP, 0, psUcs, -1, psAnsi, nAnsi, NULL, NULL);
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return true;
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}
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static bool TransformAnsiToUcs2(LPCSTR psAnsi, LPWSTR psUcs, UINT nUcs)
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{
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MultiByteToWideChar(CP_ACP, 0, psAnsi, -1, psUcs, nUcs);
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return true;
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}
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static BOOL MyIsDirectory(std::string path)
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{
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WCHAR * unicodeCleanPath = new WCHAR[path.size() + 1];
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TransformAnsiToUcs2(path.c_str(), unicodeCleanPath,
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(path.size() * sizeof(WCHAR)) + 1);
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// See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx
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BOOL res = PathIsDirectory(unicodeCleanPath);
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delete [] unicodeCleanPath;
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return res;
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}
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static HANDLE MyFindFirstFile(std::string path, LPWIN32_FIND_DATA findData)
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{
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WCHAR * unicodeOss = new wchar_t[path.size() + 1];
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TransformAnsiToUcs2(path.c_str(), unicodeOss, (path.size() + 1) * sizeof(WCHAR));
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HANDLE hFind = FindFirstFile(unicodeOss, findData);
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delete [] unicodeOss;
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return hFind;
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}
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#else // defined(UNICODE)
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static BOOL MyIsDirectory(std::string path)
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{
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#ifdef __BORLANDC__
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return (GetFileAttributes(path.c_str()) & FILE_ATTRIBUTE_DIRECTORY);
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#else
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// See http://msdn.microsoft.com/en-us/library/bb773621(VS.85).aspx
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return PathIsDirectory(path.c_str());
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#endif
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}
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static HANDLE MyFindFirstFile(std::string path, LPWIN32_FIND_DATA findData)
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{
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HANDLE hFind = FindFirstFile(path.c_str(), findData);
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return hFind;
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}
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#endif // defined(UNICODE)
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void FileLister::recursiveAddFiles(std::vector<std::string> &filenames, const std::string &path, bool recursive)
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{
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// oss is the search string passed into FindFirst and FindNext.
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// bdir is the base directory which is used to form pathnames.
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// It always has a trailing backslash available for concatenation.
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std::ostringstream bdir, oss;
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std::string cleanedPath = path;
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std::replace(cleanedPath.begin(), cleanedPath.end(), '/', '\\');
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oss << cleanedPath;
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if (MyIsDirectory(cleanedPath.c_str()))
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{
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char c = cleanedPath[ cleanedPath.size()-1 ];
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switch (c)
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{
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case '\\':
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oss << '*';
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bdir << cleanedPath;
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break;
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case '*':
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bdir << cleanedPath.substr(0, cleanedPath.length() - 1);
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break;
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default:
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oss << "\\*";
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bdir << cleanedPath << '\\';
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}
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}
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else
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{
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std::string::size_type pos;
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pos = cleanedPath.find_last_of('\\');
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if (std::string::npos != pos)
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{
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bdir << cleanedPath.substr(0, pos + 1);
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}
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}
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WIN32_FIND_DATA ffd;
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HANDLE hFind = MyFindFirstFile(oss.str(), &ffd);
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if (INVALID_HANDLE_VALUE == hFind)
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return;
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do
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{
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if (ffd.cFileName[0] == '.' || ffd.cFileName[0] == '\0')
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continue;
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#if defined(UNICODE)
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char * ansiFfd = new char[wcslen(ffd.cFileName) + 1];
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TransformUcs2ToAnsi(ffd.cFileName, ansiFfd, wcslen(ffd.cFileName) + 1);
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#else // defined(UNICODE)
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char * ansiFfd = &ffd.cFileName[0];
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#endif // defined(UNICODE)
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std::ostringstream fname;
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fname << bdir.str().c_str() << ansiFfd;
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if ((ffd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) == 0)
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{
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// File
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// If recursive is not used, accept all files given by user
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if (!recursive || FileLister::acceptFile(ansiFfd))
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filenames.push_back(fname.str());
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}
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else if (recursive)
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{
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// Directory
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FileLister::recursiveAddFiles(filenames, fname.str().c_str(), recursive);
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}
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#if defined(UNICODE)
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delete [] ansiFfd;
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#endif // defined(UNICODE)
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}
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while (FindNextFile(hFind, &ffd) != FALSE);
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if (INVALID_HANDLE_VALUE != hFind)
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{
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FindClose(hFind);
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hFind = INVALID_HANDLE_VALUE;
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}
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}
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#else // other than _WIN32
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#else // other than _WIN32
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///////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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@ -29,7 +29,7 @@
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class FileLister
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class FileLister
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{
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{
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public:
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public:
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virtual void recursiveAddFiles(std::vector<std::string> &filenames, const std::string &path, bool recursive);
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virtual void recursiveAddFiles(std::vector<std::string> &filenames, const std::string &path, bool recursive) = 0;
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virtual std::string simplifyPath(const char *originalPath);
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virtual std::string simplifyPath(const char *originalPath);
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virtual bool sameFileName(const std::string &fname1, const std::string &fname2);
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virtual bool sameFileName(const std::string &fname1, const std::string &fname2);
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virtual bool acceptFile(const std::string &filename);
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virtual bool acceptFile(const std::string &filename);
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@ -16,6 +16,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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*/
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#include "filelister.h"
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#include "filelister_win32.h"
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#include "filelister_win32.h"
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#include <sstream>
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#include <sstream>
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#include <vector>
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#include <vector>
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@ -171,7 +172,7 @@ void FileListerWin32::recursiveAddFiles(std::vector<std::string> &filenames, con
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else if (recursive)
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else if (recursive)
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{
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{
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// Directory
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// Directory
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FileLister::recursiveAddFiles(filenames, fname.str().c_str(), recursive);
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getFileLister()->recursiveAddFiles(filenames, fname.str().c_str(), recursive);
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}
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}
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#if defined(UNICODE)
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#if defined(UNICODE)
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delete [] ansiFfd;
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delete [] ansiFfd;
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