Propagate static and const modifiers.
No functional change.
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@ -106,7 +106,7 @@ bool isTypeName(const Token *tok)
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{
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bool ret = false;
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std::string _str = tok->str();
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const char *type[] = {"case", "return", "delete", 0};
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static const char * const type[] = {"case", "return", "delete", 0};
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for (int i = 0; type[i]; i++)
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ret |= (_str == type[i]);
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return !ret;
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@ -258,7 +258,7 @@ void CheckOther::WarningIf()
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continue;
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// Check that there is a condition..
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const char *p[6] = {"==", "<=", ">=", "!=", "<", ">"};
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static const char * const p[6] = {"==", "<=", ">=", "!=", "<", ">"};
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bool iscond = false;
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for (int i = 0; i < 6; i++)
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{
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@ -128,9 +128,9 @@ int main()
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// Generate documentation..
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std::cout << "Generate doc.." << std::endl;
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const unsigned int NUMSUITE = 5;
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static const char * const suite[NUMSUITE] = { "error", "all", "style", "all + style", "security" };
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for (unsigned int i = 0; i < NUMSUITE; ++i)
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{
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const char *suite[NUMSUITE] = { "error", "all", "style", "all + style", "security" };
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const Message::Settings settings[NUMSUITE] = { Message::error, Message::all, Message::style, Message::style_all, Message::security };
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std::cout << " =" << suite[i] << "=" << std::endl;
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for (std::list<Message>::const_iterator it = err.begin(); it != err.end(); ++it)
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