VS solution: Use check.h as precompiled header (reduces build time for core by 50%)
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@ -36,7 +36,16 @@
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="..\externals\tinyxml\tinyxml2.cpp" />
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<ClCompile Include="check.cpp" />
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<ClCompile Include="check.cpp">
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-PCRE|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug-PCRE|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release-PCRE|x64'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug-PCRE|x64'">Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="check64bit.cpp" />
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<ClCompile Include="checkassert.cpp" />
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<ClCompile Include="checkautovariables.cpp" />
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@ -257,6 +266,9 @@
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<AdditionalIncludeDirectories>..\externals;..\externals\tinyxml;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4251;4512</DisableSpecificWarnings>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>../externals;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -279,6 +291,9 @@
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<AdditionalIncludeDirectories>..\externals;..\externals\tinyxml;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4251;4512</DisableSpecificWarnings>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -301,6 +316,9 @@
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<AdditionalIncludeDirectories>..\externals;..\externals\tinyxml;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4251;4512</DisableSpecificWarnings>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>../externals;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -321,6 +339,9 @@
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<AdditionalIncludeDirectories>..\externals;..\externals\tinyxml;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<DisableSpecificWarnings>4251;4512</DisableSpecificWarnings>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -349,6 +370,10 @@
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<DebugInformationFormat>
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</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>../externals;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -379,6 +404,10 @@
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<DebugInformationFormat>
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</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
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@ -410,6 +439,10 @@
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<DebugInformationFormat>
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</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalLibraryDirectories>../externals;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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@ -439,6 +472,10 @@
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<DebugInformationFormat>
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</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<PrecompiledHeaderFile>check.h</PrecompiledHeaderFile>
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<ForcedIncludeFiles>check.h</ForcedIncludeFiles>
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</ClCompile>
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<Link>
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<AdditionalDependencies>pcre.lib;%(AdditionalDependencies)</AdditionalDependencies>
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