Refactoring; Use range for loops

This commit is contained in:
Daniel Marjamäki 2018-07-13 23:43:03 +02:00
parent ed76f06ca7
commit 58ac8a9982
1 changed files with 12 additions and 12 deletions

View File

@ -1039,10 +1039,10 @@ void CheckClass::privateFunctions()
continue; continue;
std::list<const Function*> privateFuncs; std::list<const Function*> privateFuncs;
for (std::list<Function>::const_iterator func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { for (const Function &func : scope->functionList) {
// Get private functions.. // Get private functions..
if (func->type == Function::eFunction && func->access == Private && !func->isOperator()) // TODO: There are smarter ways to check private operator usage if (func.type == Function::eFunction && func.access == Private && !func.isOperator()) // TODO: There are smarter ways to check private operator usage
privateFuncs.push_back(&*func); privateFuncs.push_back(&func);
} }
// Bailout for overridden virtual functions of base classes // Bailout for overridden virtual functions of base classes
@ -1481,25 +1481,25 @@ void CheckClass::operatorEqToSelf()
if (scope->definedType->derivedFrom.size() > 1) if (scope->definedType->derivedFrom.size() > 1)
continue; continue;
for (std::list<Function>::const_iterator func = scope->functionList.begin(); func != scope->functionList.end(); ++func) { for (const Function &func : scope->functionList) {
if (func->type == Function::eOperatorEqual && func->hasBody()) { if (func.type == Function::eOperatorEqual && func.hasBody()) {
// make sure that the operator takes an object of the same type as *this, otherwise we can't detect self-assignment checks // make sure that the operator takes an object of the same type as *this, otherwise we can't detect self-assignment checks
if (func->argumentList.empty()) if (func.argumentList.empty())
continue; continue;
const Token* typeTok = func->argumentList.front().typeEndToken(); const Token* typeTok = func.argumentList.front().typeEndToken();
while (typeTok->str() == "const" || typeTok->str() == "&" || typeTok->str() == "*") while (typeTok->str() == "const" || typeTok->str() == "&" || typeTok->str() == "*")
typeTok = typeTok->previous(); typeTok = typeTok->previous();
if (typeTok->str() != scope->className) if (typeTok->str() != scope->className)
continue; continue;
// make sure return signature is correct // make sure return signature is correct
if (Token::Match(func->retDef, "%type% &") && func->retDef->str() == scope->className) { if (Token::Match(func.retDef, "%type% &") && func.retDef->str() == scope->className) {
// find the parameter name // find the parameter name
const Token *rhs = func->argumentList.begin()->nameToken(); const Token *rhs = func.argumentList.begin()->nameToken();
if (!hasAssignSelf(&(*func), rhs)) { if (!hasAssignSelf(&func, rhs)) {
if (hasAllocation(&(*func), scope)) if (hasAllocation(&func, scope))
operatorEqToSelfError(func->token); operatorEqToSelfError(func.token);
} }
} }
} }