1) Run runastyle;
2) Clarify some comments in 'Tokenizer::simplifyFlowControl' and in 'Tokenizer::eraseDeadCode'; 3) Add some 'const' variables inside 'Tokenizer::eraseDeadCode'.
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@ -1553,12 +1553,12 @@ bool CheckClass::isVirtualFunc(const Scope *scope, const Token *functionToken) c
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void CheckClass::checkConstError(const Token *tok, const std::string &classname, const std::string &funcname)
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{
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reportInconclusiveError(tok, Severity::style, "functionConst",
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"Technically the member function '" + classname + "::" + funcname + "' can be const.\n"
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"The member function '" + classname + "::" + funcname + "' can be made a const "
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"function. Making this function const function should not cause compiler errors. "
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"Even though the function can be made const function technically it may not make "
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"sense conceptually. Think about your design and task of the function first - is "
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"it a function that must not change object internal state?");
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"Technically the member function '" + classname + "::" + funcname + "' can be const.\n"
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"The member function '" + classname + "::" + funcname + "' can be made a const "
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"function. Making this function const function should not cause compiler errors. "
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"Even though the function can be made const function technically it may not make "
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"sense conceptually. Think about your design and task of the function first - is "
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"it a function that must not change object internal state?");
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}
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void CheckClass::checkConstError2(const Token *tok1, const Token *tok2, const std::string &classname, const std::string &funcname)
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@ -1567,12 +1567,12 @@ void CheckClass::checkConstError2(const Token *tok1, const Token *tok2, const st
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toks.push_back(tok1);
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toks.push_back(tok2);
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reportInconclusiveError(toks, Severity::style, "functionConst",
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"Technically the member function '" + classname + "::" + funcname + "' can be const.\n"
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"The member function '" + classname + "::" + funcname + "' can be made a const "
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"function. Making this function const function should not cause compiler errors. "
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"Even though the function can be made const function technically it may not make "
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"sense conceptually. Think about your design and task of the function first - is "
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"it a function that must not change object internal state?");
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"Technically the member function '" + classname + "::" + funcname + "' can be const.\n"
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"The member function '" + classname + "::" + funcname + "' can be made a const "
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"function. Making this function const function should not cause compiler errors. "
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"Even though the function can be made const function technically it may not make "
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"sense conceptually. Think about your design and task of the function first - is "
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"it a function that must not change object internal state?");
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}
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//---------------------------------------------------------------------------
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@ -8259,7 +8259,7 @@ void Tokenizer::eraseDeadCode(Token *begin, const Token *end)
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if (!checklabel) {
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if (!indentlabel) {
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//remove 'switch ( ... )'
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Token *endround = tok->linkAt(2);
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const Token *endround = tok->linkAt(2);
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Token::eraseTokens(tok, endround->next());
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} else {
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tok = tok->linkAt(2);
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@ -8297,10 +8297,10 @@ void Tokenizer::eraseDeadCode(Token *begin, const Token *end)
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if (indentswitch && indentlevel == indentcase)
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--indentlevel;
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if (indentlevel < indentcheck) {
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Token *end2 = tok->next();
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tok = tok->next()->link()->previous(); //return to initial '{'
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const Token *end2 = tok->next();
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tok = tok->next()->link()->previous(); //return to initial '{'
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if (indentswitch && Token::simpleMatch(tok, ") {") && Token::Match(tok->link()->tokAt(-2), "[{};] switch ("))
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tok = tok->link()->tokAt(-2); //remove also 'switch ( ... )'
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tok = tok->link()->tokAt(-2); //remove also 'switch ( ... )'
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Token::eraseTokens(tok, end2->next());
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checklabel = false;
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tokcheck = 0;
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@ -8339,8 +8339,9 @@ void Tokenizer::eraseDeadCode(Token *begin, const Token *end)
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indentlevel = indentcheck;
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} else {
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if (indentswitch) {
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//since the switch() instruction is removed, there's no sense to keep
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//the case instructions. Remove them and leave out, if there are any.
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//Before stopping the function, since the 'switch()'
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//instruction is removed, there's no sense to keep the
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//case instructions. Remove them, if there are any.
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Token *tok2 = tok->tokAt(3);
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const Token *end2 = tokcheck->next()->link();
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unsigned int indentlevel2 = indentlevel;
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@ -8348,12 +8349,11 @@ void Tokenizer::eraseDeadCode(Token *begin, const Token *end)
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if (Token::Match(tok2->next(), "{|[|(")) {
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tok2 = tok2->next()->link();
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} else if (Token::Match(tok2, "[{};] case %any% : ;") || Token::Match(tok2, "[{};] default : ;")) {
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Token::eraseTokens(tok2, tok2->tokAt(4 + (tok2->next()->str() == "case")));
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const Token *end3 = tok2->tokAt(4 + (tok2->next()->str() == "case"));
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Token::eraseTokens(tok2, end3);
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if (Token::simpleMatch(tok2->previous(), "break ; break ;")) {
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tok2 = tok2->tokAt(-2);
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tok2->deleteNext();
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tok2->deleteNext();
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tok2 = tok2->tokAt(2);
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}
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} else if (tok2->next()->str() == "}") {
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--indentlevel2;
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@ -8365,9 +8365,9 @@ void Tokenizer::eraseDeadCode(Token *begin, const Token *end)
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}
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}
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}
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break; //stop removing tokens, we arrived to the label
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break; //stop removing tokens, we arrived to the label.
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}
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} else { //I don't need to keep anything different from '{|}|switch|case|default'
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} else { //no need to keep the other strings, remove them.
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tok->deleteNext();
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}
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}
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@ -135,8 +135,10 @@ public:
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* - code outside the scope where the function is called;
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* - code after a change of scope caused by 'switch(...);'
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* instructions, like 'case %any%;' or 'default;'
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* Also, it preserves the 'switch' command if in a scope
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* created by a 'case|default' instruction there is a label.
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* Also, if the dead code contains a 'switch' block
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* and inside it there's a label, the function removes all
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* the 'switch(..)' tokens and every occurrence of 'case %any%; | default;'
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* expression, such as the 'switch' block is reduced to a simple block.
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*
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* @param begin Tokens after this have a possibility to be erased.
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* @param end Tokens before this have a possibility to be erased.
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