dmake: Fix windows project and build (#1091)
Replace legacy dmake.vcproj with according .sln and .vcxproj files. Update windows code in filelister.cpp so dmake compiles and works again.
This commit is contained in:
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5c44580528
commit
78cceea8f6
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@ -69,6 +69,11 @@ static BOOL MyFileExists(const std::string& path)
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}
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void FileLister::recursiveAddFiles(std::map<std::string, std::size_t> &files, const std::string &path, const std::set<std::string> &extra, const PathMatch& ignored)
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{
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addFiles(files, path, extra, true, ignored);
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}
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void FileLister::addFiles(std::map<std::string, std::size_t> &files, const std::string &path, const std::set<std::string> &extra, bool recursive, const PathMatch& ignored)
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{
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const std::string cleanedPath = Path::toNativeSeparators(path);
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@ -134,8 +139,10 @@ void FileLister::recursiveAddFiles(std::map<std::string, std::size_t> &files, co
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}
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} else {
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// Directory
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if (!ignored.match(fname))
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FileLister::recursiveAddFiles(files, fname, extra, ignored);
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if (recursive) {
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if (!ignored.match(fname))
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FileLister::recursiveAddFiles(files, fname, extra, ignored);
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}
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}
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} while (FindNextFileA(hFind, &ffd) != FALSE);
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@ -0,0 +1,20 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2012
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "dmake", "dmake.vcxproj", "{19EC86CD-0004-4917-B852-E6BD110B6E6F}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Release|Win32 = Release|Win32
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{19EC86CD-0004-4917-B852-E6BD110B6E6F}.Debug|Win32.ActiveCfg = Debug|Win32
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{19EC86CD-0004-4917-B852-E6BD110B6E6F}.Debug|Win32.Build.0 = Debug|Win32
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{19EC86CD-0004-4917-B852-E6BD110B6E6F}.Release|Win32.ActiveCfg = Release|Win32
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{19EC86CD-0004-4917-B852-E6BD110B6E6F}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -1,219 +0,0 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="9.00"
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Name="dmake"
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ProjectGUID="{19EC86CD-0004-4917-B852-E6BD110B6E6F}"
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RootNamespace="dmake"
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Keyword="Win32Proj"
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TargetFrameworkVersion="196613"
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>
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<Platforms>
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<Platform
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Name="Win32"
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/>
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</Platforms>
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<ToolFiles>
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</ToolFiles>
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\Build\$(ConfigurationName)"
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IntermediateDirectory="..\BuildTmp\$(TargetName)\$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="0"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="..\lib"
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PreprocessorDefinitions="WIN32;_DEBUG"
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MinimalRebuild="true"
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BasicRuntimeChecks="0"
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RuntimeLibrary="3"
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BufferSecurityCheck="false"
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UsePrecompiledHeader="0"
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AssemblerListingLocation="$(IntDir)\"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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IgnoreImportLibrary="true"
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AdditionalDependencies="shlwapi.lib"
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OutputFile="$(OutDir)\dmake.exe"
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LinkIncremental="0"
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GenerateDebugInformation="true"
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SubSystem="1"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\Build\$(ConfigurationName)"
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IntermediateDirectory="..\BuildTmp\$(TargetName)\$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="0"
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WholeProgramOptimization="1"
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>
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<Tool
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Name="VCPreBuildEventTool"
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/>
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<Tool
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Name="VCCustomBuildTool"
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/>
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<Tool
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Name="VCXMLDataGeneratorTool"
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/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"
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/>
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<Tool
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Name="VCMIDLTool"
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/>
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<Tool
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Name="VCCLCompilerTool"
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Optimization="2"
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EnableIntrinsicFunctions="true"
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AdditionalIncludeDirectories="..\lib"
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PreprocessorDefinitions="WIN32;NDEBUG"
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RuntimeLibrary="2"
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EnableFunctionLevelLinking="true"
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UsePrecompiledHeader="0"
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AssemblerListingLocation="$(IntDir)\"
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WarningLevel="3"
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DebugInformationFormat="3"
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/>
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<Tool
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Name="VCManagedResourceCompilerTool"
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/>
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<Tool
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Name="VCResourceCompilerTool"
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/>
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<Tool
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Name="VCPreLinkEventTool"
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/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="shlwapi.lib"
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OutputFile="$(OutDir)\dmake.exe"
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LinkIncremental="1"
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GenerateDebugInformation="true"
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SubSystem="1"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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TargetMachine="1"
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/>
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<Tool
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Name="VCALinkTool"
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/>
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<Tool
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Name="VCManifestTool"
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/>
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<Tool
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Name="VCXDCMakeTool"
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/>
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<Tool
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Name="VCBscMakeTool"
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/>
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<Tool
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Name="VCFxCopTool"
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/>
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Source Files"
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\dmake.cpp"
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>
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</File>
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<File
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RelativePath="..\cli\filelister.cpp"
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>
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</File>
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<File
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RelativePath="..\lib\path.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="Header Files"
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Filter="h;hpp;hxx;hm;inl;inc;xsd"
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UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
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>
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<File
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RelativePath="..\cli\filelister.h"
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>
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</File>
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<File
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RelativePath="..\lib\path.h"
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>
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</File>
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</Filter>
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<Filter
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Name="Resource Files"
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Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
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UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
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>
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</Filter>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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@ -0,0 +1,113 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{19EC86CD-0004-4917-B852-E6BD110B6E6F}</ProjectGuid>
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<RootNamespace>dmake</RootNamespace>
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<Keyword>Win32Proj</Keyword>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<PlatformToolset>v110</PlatformToolset>
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<CharacterSet>NotSet</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>11.0.61030.0</_ProjectFileVersion>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>..\Build\$(Configuration)\</OutDir>
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<IntDir>..\BuildTmp\$(TargetName)\$(Configuration)\</IntDir>
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<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<LinkIncremental />
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<OutDir>..\Build\$(Configuration)\</OutDir>
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<IntDir>..\BuildTmp\$(TargetName)\$(Configuration)\</IntDir>
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\lib;..\externals\simplecpp;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MinimalRebuild>true</MinimalRebuild>
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<BasicRuntimeChecks>Default</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeader />
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<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)dmake.exe</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<AdditionalIncludeDirectories>..\lib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>WIN32;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<PrecompiledHeader />
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<AssemblerListingLocation>$(IntDir)</AssemblerListingLocation>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<AdditionalDependencies>shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)dmake.exe</OutputFile>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Console</SubSystem>
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<OptimizeReferences>true</OptimizeReferences>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<TargetMachine>MachineX86</TargetMachine>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="..\externals\simplecpp\simplecpp.cpp" />
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<ClCompile Include="..\lib\pathmatch.cpp" />
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<ClCompile Include="dmake.cpp" />
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<ClCompile Include="..\cli\filelister.cpp" />
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<ClCompile Include="..\lib\path.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\cli\filelister.h" />
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<ClInclude Include="..\lib\path.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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