GUI: Update connect()
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73cbf617e2
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90dd04d317
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@ -72,69 +72,69 @@ MainWindow::MainWindow(TranslationHandler* th, QSettings* settings) :
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mFilterTimer = new QTimer(this);
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mFilterTimer->setInterval(500);
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mFilterTimer->setSingleShot(true);
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connect(mFilterTimer, SIGNAL(timeout()), this, SLOT(FilterResults()));
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connect(mFilterTimer, SIGNAL(timeout()), this, SLOT(filterResults()));
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// "Filter" toolbar
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mLineEditFilter = new QLineEdit(mUI.mToolBarFilter);
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mLineEditFilter->setPlaceholderText(tr("Quick Filter:"));
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mUI.mToolBarFilter->addWidget(mLineEditFilter);
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connect(mLineEditFilter, SIGNAL(textChanged(const QString&)), mFilterTimer, SLOT(start()));
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connect(mLineEditFilter, SIGNAL(returnPressed()), this, SLOT(FilterResults()));
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connect(mLineEditFilter, SIGNAL(returnPressed()), this, SLOT(filterResults()));
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connect(mUI.mActionPrint, SIGNAL(triggered()), mUI.mResults, SLOT(Print()));
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connect(mUI.mActionPrintPreview, SIGNAL(triggered()), mUI.mResults, SLOT(PrintPreview()));
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connect(mUI.mActionPrint, SIGNAL(triggered()), mUI.mResults, SLOT(print()));
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connect(mUI.mActionPrintPreview, SIGNAL(triggered()), mUI.mResults, SLOT(printPreview()));
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connect(mUI.mActionQuit, SIGNAL(triggered()), this, SLOT(close()));
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connect(mUI.mActionCheckFiles, SIGNAL(triggered()), this, SLOT(CheckFiles()));
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connect(mUI.mActionCheckDirectory, SIGNAL(triggered()), this, SLOT(CheckDirectory()));
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connect(mUI.mActionSettings, SIGNAL(triggered()), this, SLOT(ProgramSettings()));
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connect(mUI.mActionClearResults, SIGNAL(triggered()), this, SLOT(ClearResults()));
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connect(mUI.mActionOpenXML, SIGNAL(triggered()), this, SLOT(OpenResults()));
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connect(mUI.mActionCheckFiles, SIGNAL(triggered()), this, SLOT(checkFiles()));
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connect(mUI.mActionCheckDirectory, SIGNAL(triggered()), this, SLOT(checkDirectory()));
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connect(mUI.mActionSettings, SIGNAL(triggered()), this, SLOT(programSettings()));
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connect(mUI.mActionClearResults, SIGNAL(triggered()), this, SLOT(clearResults()));
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connect(mUI.mActionOpenXML, SIGNAL(triggered()), this, SLOT(openResults()));
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connect(mUI.mActionShowStyle, SIGNAL(toggled(bool)), this, SLOT(ShowStyle(bool)));
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connect(mUI.mActionShowErrors, SIGNAL(toggled(bool)), this, SLOT(ShowErrors(bool)));
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connect(mUI.mActionShowWarnings, SIGNAL(toggled(bool)), this, SLOT(ShowWarnings(bool)));
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connect(mUI.mActionShowPortability, SIGNAL(toggled(bool)), this, SLOT(ShowPortability(bool)));
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connect(mUI.mActionShowPerformance, SIGNAL(toggled(bool)), this, SLOT(ShowPerformance(bool)));
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connect(mUI.mActionShowInformation, SIGNAL(toggled(bool)), this, SLOT(ShowInformation(bool)));
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connect(mUI.mActionCheckAll, SIGNAL(triggered()), this, SLOT(CheckAll()));
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connect(mUI.mActionUncheckAll, SIGNAL(triggered()), this, SLOT(UncheckAll()));
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connect(mUI.mActionCollapseAll, SIGNAL(triggered()), mUI.mResults, SLOT(CollapseAllResults()));
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connect(mUI.mActionExpandAll, SIGNAL(triggered()), mUI.mResults, SLOT(ExpandAllResults()));
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connect(mUI.mActionShowHidden, SIGNAL(triggered()), mUI.mResults, SLOT(ShowHiddenResults()));
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connect(mUI.mActionViewLog, SIGNAL(triggered()), this, SLOT(ShowLogView()));
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connect(mUI.mActionViewStats, SIGNAL(triggered()), this, SLOT(ShowStatistics()));
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connect(mUI.mActionLibraryEditor, SIGNAL(triggered()), this, SLOT(ShowLibraryEditor()));
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connect(mUI.mActionShowStyle, SIGNAL(toggled(bool)), this, SLOT(showStyle(bool)));
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connect(mUI.mActionShowErrors, SIGNAL(toggled(bool)), this, SLOT(showErrors(bool)));
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connect(mUI.mActionShowWarnings, SIGNAL(toggled(bool)), this, SLOT(showWarnings(bool)));
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connect(mUI.mActionShowPortability, SIGNAL(toggled(bool)), this, SLOT(showPortability(bool)));
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connect(mUI.mActionShowPerformance, SIGNAL(toggled(bool)), this, SLOT(showPerformance(bool)));
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connect(mUI.mActionShowInformation, SIGNAL(toggled(bool)), this, SLOT(showInformation(bool)));
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connect(mUI.mActionCheckAll, SIGNAL(triggered()), this, SLOT(checkAll()));
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connect(mUI.mActionUncheckAll, SIGNAL(triggered()), this, SLOT(uncheckAll()));
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connect(mUI.mActionCollapseAll, SIGNAL(triggered()), mUI.mResults, SLOT(collapseAllResults()));
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connect(mUI.mActionExpandAll, SIGNAL(triggered()), mUI.mResults, SLOT(expandAllResults()));
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connect(mUI.mActionShowHidden, SIGNAL(triggered()), mUI.mResults, SLOT(showHiddenResults()));
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connect(mUI.mActionViewLog, SIGNAL(triggered()), this, SLOT(showLogView()));
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connect(mUI.mActionViewStats, SIGNAL(triggered()), this, SLOT(showStatistics()));
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connect(mUI.mActionLibraryEditor, SIGNAL(triggered()), this, SLOT(showLibraryEditor()));
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connect(mUI.mActionRecheckModified, SIGNAL(triggered()), this, SLOT(ReCheckModified()));
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connect(mUI.mActionRecheckAll, SIGNAL(triggered()), this, SLOT(ReCheckAll()));
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connect(mUI.mActionRecheckModified, SIGNAL(triggered()), this, SLOT(reCheckModified()));
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connect(mUI.mActionRecheckAll, SIGNAL(triggered()), this, SLOT(reCheckAll()));
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connect(mUI.mActionStop, SIGNAL(triggered()), this, SLOT(StopChecking()));
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connect(mUI.mActionSave, SIGNAL(triggered()), this, SLOT(Save()));
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connect(mUI.mActionStop, SIGNAL(triggered()), this, SLOT(stopChecking()));
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connect(mUI.mActionSave, SIGNAL(triggered()), this, SLOT(save()));
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// About menu
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connect(mUI.mActionAbout, SIGNAL(triggered()), this, SLOT(About()));
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connect(mUI.mActionLicense, SIGNAL(triggered()), this, SLOT(ShowLicense()));
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connect(mUI.mActionAbout, SIGNAL(triggered()), this, SLOT(about()));
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connect(mUI.mActionLicense, SIGNAL(triggered()), this, SLOT(showLicense()));
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// View > Toolbar menu
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connect(mUI.mActionToolBarMain, SIGNAL(toggled(bool)), this, SLOT(ToggleMainToolBar()));
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connect(mUI.mActionToolBarView, SIGNAL(toggled(bool)), this, SLOT(ToggleViewToolBar()));
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connect(mUI.mActionToolBarFilter, SIGNAL(toggled(bool)), this, SLOT(ToggleFilterToolBar()));
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connect(mUI.mActionToolBarMain, SIGNAL(toggled(bool)), this, SLOT(toggleMainToolBar()));
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connect(mUI.mActionToolBarView, SIGNAL(toggled(bool)), this, SLOT(toggleViewToolBar()));
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connect(mUI.mActionToolBarFilter, SIGNAL(toggled(bool)), this, SLOT(toggleFilterToolBar()));
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connect(mUI.mActionAuthors, SIGNAL(triggered()), this, SLOT(ShowAuthors()));
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connect(mThread, SIGNAL(Done()), this, SLOT(CheckDone()));
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connect(mUI.mResults, SIGNAL(GotResults()), this, SLOT(ResultsAdded()));
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connect(mUI.mResults, SIGNAL(ResultsHidden(bool)), mUI.mActionShowHidden, SLOT(setEnabled(bool)));
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connect(mUI.mResults, SIGNAL(CheckSelected(QStringList)), this, SLOT(PerformSelectedFilesCheck(QStringList)));
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connect(mUI.mMenuView, SIGNAL(aboutToShow()), this, SLOT(AboutToShowViewMenu()));
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connect(mUI.mActionAuthors, SIGNAL(triggered()), this, SLOT(showAuthors()));
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connect(mThread, SIGNAL(Done()), this, SLOT(checkDone()));
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connect(mUI.mResults, SIGNAL(gotResults()), this, SLOT(resultsAdded()));
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connect(mUI.mResults, SIGNAL(resultsHidden(bool)), mUI.mActionShowHidden, SLOT(setEnabled(bool)));
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connect(mUI.mResults, SIGNAL(checkSelected(QStringList)), this, SLOT(performSelectedFilesCheck(QStringList)));
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connect(mUI.mMenuView, SIGNAL(aboutToShow()), this, SLOT(aboutToShowViewMenu()));
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// File menu
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connect(mUI.mActionNewProjectFile, SIGNAL(triggered()), this, SLOT(NewProjectFile()));
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connect(mUI.mActionOpenProjectFile, SIGNAL(triggered()), this, SLOT(OpenProjectFile()));
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connect(mUI.mActionShowScratchpad, SIGNAL(triggered()), this, SLOT(ShowScratchpad()));
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connect(mUI.mActionCloseProjectFile, SIGNAL(triggered()), this, SLOT(CloseProjectFile()));
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connect(mUI.mActionEditProjectFile, SIGNAL(triggered()), this, SLOT(EditProjectFile()));
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connect(mUI.mActionNewProjectFile, SIGNAL(triggered()), this, SLOT(newProjectFile()));
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connect(mUI.mActionOpenProjectFile, SIGNAL(triggered()), this, SLOT(openProjectFile()));
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connect(mUI.mActionShowScratchpad, SIGNAL(triggered()), this, SLOT(showScratchpad()));
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connect(mUI.mActionCloseProjectFile, SIGNAL(triggered()), this, SLOT(closeProjectFile()));
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connect(mUI.mActionEditProjectFile, SIGNAL(triggered()), this, SLOT(editProjectFile()));
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connect(mUI.mActionHelpContents, SIGNAL(triggered()), this, SLOT(OpenHelpContents()));
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connect(mUI.mActionHelpContents, SIGNAL(triggered()), this, SLOT(openHelpContents()));
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loadSettings();
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@ -159,7 +159,7 @@ MainWindow::MainWindow(TranslationHandler* th, QSettings* settings) :
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mRecentProjectActs[i] = new QAction(this);
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mRecentProjectActs[i]->setVisible(false);
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connect(mRecentProjectActs[i], SIGNAL(triggered()),
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this, SLOT(OpenRecentProject()));
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this, SLOT(openRecentProject()));
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}
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mRecentProjectActs[MaxRecentProjects] = NULL; // The separator
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mUI.mActionProjectMRU->setVisible(false);
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@ -182,7 +182,7 @@ MainWindow::MainWindow(TranslationHandler* th, QSettings* settings) :
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act->setCheckable(true);
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act->setActionGroup(mPlatformActions);
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mUI.mMenuCheck->insertAction(mUI.mActionPlatforms, act);
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connect(act, SIGNAL(triggered()), this, SLOT(SelectPlatform()));
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connect(act, SIGNAL(triggered()), this, SLOT(selectPlatform()));
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}
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mUI.mActionC89->setActionGroup(mCStandardActions);
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@ -61,7 +61,7 @@ ResultsTree::ResultsTree(QWidget * parent) :
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setSortingEnabled(true);
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connect(this, SIGNAL(doubleClicked(const QModelIndex &)),
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this, SLOT(QuickStartApplication(const QModelIndex &)));
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this, SLOT(quickStartApplication(const QModelIndex &)));
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}
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ResultsTree::~ResultsTree()
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@ -48,9 +48,9 @@ ResultsView::ResultsView(QWidget * parent) :
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{
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mUI.setupUi(this);
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connect(mUI.mTree, SIGNAL(resultsHidden(bool)), this, SIGNAL(ResultsHidden(bool)));
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connect(mUI.mTree, SIGNAL(checkSelected(QStringList)), this, SIGNAL(CheckSelected(QStringList)));
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connect(mUI.mTree, SIGNAL(selectionChanged(const QModelIndex &)), this, SLOT(UpdateDetails(const QModelIndex &)));
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connect(mUI.mTree, SIGNAL(resultsHidden(bool)), this, SIGNAL(resultsHidden(bool)));
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connect(mUI.mTree, SIGNAL(checkSelected(QStringList)), this, SIGNAL(checkSelected(QStringList)));
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connect(mUI.mTree, SIGNAL(selectionChanged(const QModelIndex &)), this, SLOT(updateDetails(const QModelIndex &)));
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}
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void ResultsView::initialize(QSettings *settings, ApplicationList *list, ThreadHandler *checkThreadHandler)
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@ -179,16 +179,16 @@ void ThreadHandler::Stop()
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void ThreadHandler::Initialize(ResultsView *view)
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{
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connect(&mResults, SIGNAL(Progress(int, const QString&)),
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view, SLOT(Progress(int, const QString&)));
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view, SLOT(progress(int, const QString&)));
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connect(&mResults, SIGNAL(Error(const ErrorItem &)),
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view, SLOT(Error(const ErrorItem &)));
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view, SLOT(error(const ErrorItem &)));
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connect(&mResults, SIGNAL(Log(const QString &)),
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parent(), SLOT(Log(const QString &)));
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parent(), SLOT(log(const QString &)));
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connect(&mResults, SIGNAL(DebugError(const ErrorItem &)),
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parent(), SLOT(DebugError(const ErrorItem &)));
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parent(), SLOT(debugError(const ErrorItem &)));
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}
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void ThreadHandler::LoadSettings(QSettings &settings)
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