wxwidgets.cfg: Added support for more interfaces.
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@ -6993,13 +6993,28 @@
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<not-uninit/>
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<not-uninit/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- bool wxRect::Contains( const wxPoint & pt ) -->
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<!-- bool wxRect::Contains(const wxPoint & pt) const -->
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<!-- bool wxRect::Contains(const wxRect & rect) const -->
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<function name="wxRect::Contains">
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<function name="wxRect::Contains">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<leak-ignore/>
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<leak-ignore/>
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<const/>
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<returnValue type="bool"/>
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<returnValue type="bool"/>
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<arg nr="1" direction="in"/>
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<arg nr="1" direction="in"/>
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</function>
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</function>
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<!-- bool wxListCtrl::SetColumnWidth( int col, int width ) -->
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<!-- bool wxListView::SetColumnWidth( int col, int width ) -->
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<function name="wxListCtrl::SetColumnWidth,wxListView::SetColumnWidth">
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<noreturn>false</noreturn>
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<returnValue type="bool"/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- wxLog * wxLog::SetActiveTarget( wxLog * logger ) -->
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<!-- wxLog * wxLog::SetActiveTarget( wxLog * logger ) -->
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<!-- wxLog * wxLogGui::SetActiveTarget( wxLog * logger ) -->
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<!-- wxLog * wxLogGui::SetActiveTarget( wxLog * logger ) -->
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<function name="wxLog::SetActiveTarget,wxLogGui::SetActiveTarget">
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<function name="wxLog::SetActiveTarget,wxLogGui::SetActiveTarget">
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@ -7133,7 +7148,42 @@
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<not-uninit/>
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<not-uninit/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- virtual void wxTextEntry::SetMaxLength(unsigned long len)-->
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<!-- wxSize wxWindow::GetTextExtent(const wxString & string) const-->
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<!-- wxSize wxTextCtrl::GetTextExtent(const wxString & string) const-->
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<function name="wxWindow::GetTextExtent,wxTextCtrl::GetTextExtent">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<const/>
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<returnValue type="wxSize"/>
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<arg nr="1" direction="in"/>
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</function>
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<!-- virtual void wxSlider::SetRange(int minValue, int maxValue) -->
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<function name="wxSlider::SetRange">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<returnValue type="void"/>
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<arg nr="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- size_t wxFile::Write(const void * buffer, size_t count)-->
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<function name="wxFile::Write">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<returnValue type="size_t"/>
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<arg nr="1" direction="in">
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<not-uninit/>
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<not-null/>
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<minsize type="argvalue" arg="2"/>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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<valid>0:</valid>
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</arg>
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</function>
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<!-- virtual void wxTextCtrl::SetMaxLength(unsigned long len)-->
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<!-- virtual void wxTextCtrl::SetMaxLength(unsigned long len)-->
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<function name="wxTextEntry::SetMaxLength,wxTextCtrl::SetMaxLength">
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<function name="wxTextEntry::SetMaxLength,wxTextCtrl::SetMaxLength">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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@ -7344,7 +7394,8 @@
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<!-- void wxMemoryDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxMemoryDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxBufferedDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxBufferedDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxPaintDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxPaintDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<function name="wxDC::DrawLine,wxMemoryDC::DrawLine,wxBufferedDC::DrawLine,wxPaintDC::DrawLine">
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<!-- void wxBufferedPaintDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<function name="wxDC::DrawLine,wxMemoryDC::DrawLine,wxBufferedDC::DrawLine,wxPaintDC::DrawLine,wxBufferedPaintDC::DrawLine">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in"/>
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<arg nr="1" direction="in"/>
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@ -7353,7 +7404,8 @@
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<!-- void wxDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<!-- void wxDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<!-- void wxMemoryDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<!-- void wxMemoryDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<!-- void wxBufferedDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<!-- void wxBufferedDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<function name="wxDC::DrawRectangle,wxMemoryDC::DrawRectangle,wxBufferedDC::DrawRectangle">
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<!-- void wxBufferedPaintDC::DrawRectangle (const wxPoint & pt, const wxSize & sz) -->
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<function name="wxDC::DrawRectangle,wxMemoryDC::DrawRectangle,wxBufferedDC::DrawRectangle,wxBufferedPaintDC::DrawRectangle">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in"/>
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<arg nr="1" direction="in"/>
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@ -7407,7 +7459,10 @@
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</arg>
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</arg>
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</function>
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</function>
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<!-- void wxDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<function name="wxDC::DrawPolygon">
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<!-- void wxMemoryDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxBufferedDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxBufferedPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<function name="wxDC::DrawPolygon,wxMemoryDC::DrawPolygon,wxBufferedDC::DrawPolygon,wxBufferedPaintDC::DrawPolygon">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<arg nr="1" direction="in">
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@ -7428,7 +7483,10 @@
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</arg>
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</arg>
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</function>
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</function>
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<!-- void wxDC::DrawLabel(const wxString & text, const wxRect & rect, int alignment = wxALIGN_LEFT|wxALIGN_TOP, int indexAccel = -1) -->
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<!-- void wxDC::DrawLabel(const wxString & text, const wxRect & rect, int alignment = wxALIGN_LEFT|wxALIGN_TOP, int indexAccel = -1) -->
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<function name="wxDC::DrawLabel">
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<!-- void wxMemoryDC::DrawLabel(const wxString & text, const wxRect & rect, int alignment = wxALIGN_LEFT|wxALIGN_TOP, int indexAccel = -1) -->
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<!-- void wxBufferedDC::DrawLabel(const wxString & text, const wxRect & rect, int alignment = wxALIGN_LEFT|wxALIGN_TOP, int indexAccel = -1) -->
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<!-- void wxBufferedPaintDC::DrawLabel(const wxString & text, const wxRect & rect, int alignment = wxALIGN_LEFT|wxALIGN_TOP, int indexAccel = -1) -->
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<function name="wxDC::DrawLabel,wxMemoryDC::DrawLabel,wxBufferedDC::DrawLabel,wxBufferedPaintDC::DrawLabel">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in"/>
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<arg nr="1" direction="in"/>
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@ -7806,6 +7864,38 @@
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<not-uninit/>
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<not-uninit/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- wxString wxDataViewListCtrl::GetTextValue(unsigned int row, unsigned int col) const -->
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<function name="wxDataViewListCtrl::GetTextValue">
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<leak-ignore/>
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<noreturn>false</noreturn>
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<returnValue type="wxString"/>
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<use-retval/>
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<const/>
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<arg nr="1" direction="in">
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<not-uninit/>
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<valid>0:</valid>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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<valid>0:</valid>
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</arg>
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</function>
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<!-- bool wxDataViewListCtrl::GetToggleValue(unsigned int row, unsigned int col) const -->
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<function name="wxDataViewListCtrl::GetToggleValue">
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<leak-ignore/>
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<noreturn>false</noreturn>
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<returnValue type="bool"/>
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<use-retval/>
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<const/>
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<arg nr="1" direction="in">
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<not-uninit/>
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<valid>0:</valid>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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<valid>0:</valid>
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</arg>
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</function>
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<!-- void wxDC::SetBackgroundMode(int mode) -->
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<!-- void wxDC::SetBackgroundMode(int mode) -->
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<!-- void wxBufferedDC::SetBackgroundMode(int mode) -->
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<!-- void wxBufferedDC::SetBackgroundMode(int mode) -->
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<function name="wxDC::SetBackgroundMode,wxBufferedDC::SetBackgroundMode">
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<function name="wxDC::SetBackgroundMode,wxBufferedDC::SetBackgroundMode">
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@ -7834,6 +7924,16 @@
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<returnValue type="void"/>
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<returnValue type="void"/>
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<arg nr="any" direction="in"/>
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<arg nr="any" direction="in"/>
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</function>
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</function>
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<!-- void wxPen::SetWidth( int width ) -->
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<function name="wxPen::SetWidth">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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<valid>0:</valid>
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</arg>
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</function>
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<!-- void wxDC::SetBackground(const wxBrush & brush) -->
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<!-- void wxDC::SetBackground(const wxBrush & brush) -->
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<!-- void wxBufferedDC::SetBackground(const wxBrush & brush) -->
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<!-- void wxBufferedDC::SetBackground(const wxBrush & brush) -->
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<!-- void wxMemoryDC::SetBackground(const wxBrush & brush) -->
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<!-- void wxMemoryDC::SetBackground(const wxBrush & brush) -->
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