Refactoring; Use range for loops
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4d78a2e178
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@ -138,12 +138,12 @@ void ImportProject::FileSettings::setIncludePaths(const std::string &basepath, c
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uniqueIncludePaths.sort();
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uniqueIncludePaths.unique();
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for (std::list<std::string>::const_iterator it = uniqueIncludePaths.begin(); it != uniqueIncludePaths.end(); ++it) {
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if (it->empty())
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for (const std::string &it : uniqueIncludePaths) {
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if (it.empty())
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continue;
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if (it->compare(0,2,"%(")==0)
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if (it.compare(0,2,"%(")==0)
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continue;
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std::string s(Path::fromNativeSeparators(*it));
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std::string s(Path::fromNativeSeparators(it));
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if (s[0] == '/' || (s.size() > 1U && s.compare(1,2,":/") == 0)) {
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if (!endsWith(s,'/'))
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s += '/';
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@ -551,26 +551,26 @@ void ImportProject::importVcxproj(const std::string &filename, std::map<std::str
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}
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}
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for (std::list<std::string>::const_iterator c = compileList.begin(); c != compileList.end(); ++c) {
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for (std::list<ProjectConfiguration>::const_iterator p = projectConfigurationList.begin(); p != projectConfigurationList.end(); ++p) {
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for (const std::string &c : compileList) {
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for (const ProjectConfiguration &p : projectConfigurationList) {
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FileSettings fs;
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fs.filename = Path::simplifyPath(Path::isAbsolute(*c) ? *c : Path::getPathFromFilename(filename) + *c);
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fs.cfg = p->name;
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fs.filename = Path::simplifyPath(Path::isAbsolute(c) ? c : Path::getPathFromFilename(filename) + c);
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fs.cfg = p.name;
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fs.msc = true;
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fs.useMfc = useOfMfc;
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fs.defines = "_WIN32=1";
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if (p->platform == ProjectConfiguration::Win32)
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if (p.platform == ProjectConfiguration::Win32)
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fs.platformType = cppcheck::Platform::Win32W;
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else if (p->platform == ProjectConfiguration::x64) {
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else if (p.platform == ProjectConfiguration::x64) {
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fs.platformType = cppcheck::Platform::Win64;
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fs.defines += ";_WIN64=1";
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}
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std::string additionalIncludePaths;
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for (std::list<ItemDefinitionGroup>::const_iterator i = itemDefinitionGroupList.begin(); i != itemDefinitionGroupList.end(); ++i) {
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if (!i->conditionIsTrue(*p))
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for (const ItemDefinitionGroup &i : itemDefinitionGroupList) {
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if (!i.conditionIsTrue(p))
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continue;
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fs.defines += ';' + i->preprocessorDefinitions;
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additionalIncludePaths += ';' + i->additionalIncludePaths;
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fs.defines += ';' + i.preprocessorDefinitions;
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additionalIncludePaths += ';' + i.additionalIncludePaths;
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}
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fs.setDefines(fs.defines);
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fs.setIncludePaths(Path::getPathFromFilename(filename), toStringList(includePath + ';' + additionalIncludePaths), variables);
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@ -820,7 +820,7 @@ void ImportProject::importBcb6Prj(const std::string &projectFilename)
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const std::string cppDefines = cppPredefines + ";" + defines;
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const bool forceCppMode = (cflags.find("-P") != cflags.end());
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for (std::list<std::string>::const_iterator c = compileList.begin(); c != compileList.end(); ++c) {
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for (const std::string &c : compileList) {
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// C++ compilation is selected by file extension by default, so these
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// defines have to be configured on a per-file base.
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//
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@ -830,11 +830,11 @@ void ImportProject::importBcb6Prj(const std::string &projectFilename)
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// (http://docwiki.embarcadero.com/RADStudio/Tokyo/en/BCC32.EXE,_the_C%2B%2B_32-bit_Command-Line_Compiler)
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//
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// We can also force C++ compilation for all files using the -P command line switch.
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const bool cppMode = forceCppMode || Path::getFilenameExtensionInLowerCase(*c) == ".cpp";
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const bool cppMode = forceCppMode || Path::getFilenameExtensionInLowerCase(c) == ".cpp";
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FileSettings fs;
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fs.setIncludePaths(projectDir, toStringList(includePath), variables);
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fs.setDefines(cppMode ? cppDefines : defines);
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fs.filename = Path::simplifyPath(Path::isAbsolute(*c) ? *c : projectDir + *c);
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fs.filename = Path::simplifyPath(Path::isAbsolute(c) ? c : projectDir + c);
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fileSettings.push_back(fs);
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}
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}
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