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@ -88,6 +88,43 @@
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<not-bool/>
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<not-bool/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glNormal.xml -->
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<!-- void glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); -->
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<!-- void glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); -->
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<!-- void glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); -->
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<!-- void glNormal3i( GLint nx, GLint ny, GLint nz ); -->
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<!-- void glNormal3s( GLshort nx, GLshort ny, GLshort nz ); -->
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<function name="glNormal3b,glNormal3d,glNormal3f,glNormal3i,glNormal3s">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="3" direction="in">
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<not-uninit/>
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<not-bool/>
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</arg>
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</function>
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glNormal.xml -->
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<!-- void glNormal3bv( const GLbyte * v ); -->
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<!-- void glNormal3dv( const GLdouble * v ); -->
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<!-- void glNormal3fv( const GLfloat * v ); -->
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<!-- void glNormal3iv( const GLint * v ); -->
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<!-- void glNormal3sv( const GLshort * v ); -->
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<function name="glNormal3bv,glNormal3dv,glNormal3fv,glNormal3iv,glNormal3sv">
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<noreturn>false</noreturn>
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<returnValue type="void"/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<not-null/>
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<not-uninit/>
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<not-bool/>
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</arg>
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</function>
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml -->
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<!-- https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glRotate.xml -->
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<!-- void glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -->
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<!-- void glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ); -->
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<!-- void glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -->
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<!-- void glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ); -->
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