wxwidgets.cfg: Added support for more interfaces.
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@ -7647,10 +7647,42 @@
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<leak-ignore/>
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<leak-ignore/>
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<returnValue type="wxColour"/>
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<returnValue type="wxColour"/>
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<use-retval/>
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<use-retval/>
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<pure/>
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<arg nr="1" direction="in">
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<arg nr="1" direction="in">
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<not-uninit/>
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<not-uninit/>
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</arg>
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</arg>
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</function>
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</function>
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<!-- void wxStatusBar::PopStatusText(int field = 0)-->
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<function name="wxStatusBar::PopStatusText">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<returnValue type="void"/>
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<arg nr="1" default="0" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- virtual void wxStatusBar::PushStatusText (const wxString & string, int field = 0) -->
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<function name="wxStatusBar::PushStatusText">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<returnValue type="void"/>
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<arg nr="1" direction="in"/>
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<arg nr="2" default="0" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- virtual void wxStatusBar::SetFieldsCount (int number = 1, const int * widths = NULL) -->
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<function name="wxStatusBar::SetFieldsCount">
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<noreturn>false</noreturn>
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<leak-ignore/>
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<returnValue type="void"/>
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<arg nr="1" default="1" direction="in">
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<not-uninit/>
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</arg>
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<arg nr="2" default="NULL" direction="in">
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<not-uninit/>
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</arg>
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</function>
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<!-- void wxDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxMemoryDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxMemoryDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxBufferedDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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<!-- void wxBufferedDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
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@ -7730,7 +7762,8 @@
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<!-- void wxMemoryDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxMemoryDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxBufferedDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxBufferedDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxBufferedPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<!-- void wxBufferedPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<function name="wxDC::DrawPolygon,wxMemoryDC::DrawPolygon,wxBufferedDC::DrawPolygon,wxBufferedPaintDC::DrawPolygon">
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<!-- void wxPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
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<function name="wxDC::DrawPolygon,wxMemoryDC::DrawPolygon,wxBufferedDC::DrawPolygon,wxBufferedPaintDC::DrawPolygon,wxPaintDC::DrawPolygon">
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<noreturn>false</noreturn>
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<noreturn>false</noreturn>
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<leak-ignore/>
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<leak-ignore/>
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<arg nr="1" direction="in">
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<arg nr="1" direction="in">
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