wxwidgets.cfg: Added support for more interfaces.

This commit is contained in:
orbitcowboy 2019-06-19 13:25:20 +02:00
parent e8703036c3
commit aecd4ed765
1 changed files with 34 additions and 1 deletions

View File

@ -7647,10 +7647,42 @@
<leak-ignore/> <leak-ignore/>
<returnValue type="wxColour"/> <returnValue type="wxColour"/>
<use-retval/> <use-retval/>
<pure/>
<arg nr="1" direction="in"> <arg nr="1" direction="in">
<not-uninit/> <not-uninit/>
</arg> </arg>
</function> </function>
<!-- void wxStatusBar::PopStatusText(int field = 0)-->
<function name="wxStatusBar::PopStatusText">
<noreturn>false</noreturn>
<leak-ignore/>
<returnValue type="void"/>
<arg nr="1" default="0" direction="in">
<not-uninit/>
</arg>
</function>
<!-- virtual void wxStatusBar::PushStatusText (const wxString & string, int field = 0) -->
<function name="wxStatusBar::PushStatusText">
<noreturn>false</noreturn>
<leak-ignore/>
<returnValue type="void"/>
<arg nr="1" direction="in"/>
<arg nr="2" default="0" direction="in">
<not-uninit/>
</arg>
</function>
<!-- virtual void wxStatusBar::SetFieldsCount (int number = 1, const int * widths = NULL) -->
<function name="wxStatusBar::SetFieldsCount">
<noreturn>false</noreturn>
<leak-ignore/>
<returnValue type="void"/>
<arg nr="1" default="1" direction="in">
<not-uninit/>
</arg>
<arg nr="2" default="NULL" direction="in">
<not-uninit/>
</arg>
</function>
<!-- void wxDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) --> <!-- void wxDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
<!-- void wxMemoryDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) --> <!-- void wxMemoryDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
<!-- void wxBufferedDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) --> <!-- void wxBufferedDC::DrawLine (const wxPoint &pt1, const wxPoint &pt2) -->
@ -7730,7 +7762,8 @@
<!-- void wxMemoryDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) --> <!-- void wxMemoryDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
<!-- void wxBufferedDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) --> <!-- void wxBufferedDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
<!-- void wxBufferedPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) --> <!-- void wxBufferedPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
<function name="wxDC::DrawPolygon,wxMemoryDC::DrawPolygon,wxBufferedDC::DrawPolygon,wxBufferedPaintDC::DrawPolygon"> <!-- void wxPaintDC::DrawPolygon(int n, const wxPoint points[], wxCoord xoffset = 0, wxCoord yoffset = 0, wxPolygonFillMode fill_style = wxODDEVEN_RULE) -->
<function name="wxDC::DrawPolygon,wxMemoryDC::DrawPolygon,wxBufferedDC::DrawPolygon,wxBufferedPaintDC::DrawPolygon,wxPaintDC::DrawPolygon">
<noreturn>false</noreturn> <noreturn>false</noreturn>
<leak-ignore/> <leak-ignore/>
<arg nr="1" direction="in"> <arg nr="1" direction="in">